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21 lines
576 B
C++
21 lines
576 B
C++
#ifndef LEGOUTIL_H
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#define LEGOUTIL_H
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#include "extra.h"
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#include "mxtypes.h"
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#include "mxutil.h"
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#include <windows.h>
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class MxAtomId;
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class LegoEntity;
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ExtraActionType MatchActionString(const char*);
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void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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#endif // LEGOUTIL_H
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