isle/LEGO1/lego/legoomni/include/isle.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

79 lines
2.2 KiB
C++

#ifndef ISLE_H
#define ISLE_H
#include "legoworld.h"
#include "radio.h"
class Pizza;
class Pizzeria;
class TowTrack;
class Ambulance;
class JukeBoxEntity;
class Helicopter;
class Bike;
class DuneBuggy;
class Motorcycle;
class SkateBoard;
class RaceCar;
class Jetski;
class Act1State;
// VTABLE: LEGO1 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
class Isle : public LegoWorld {
public:
Isle();
virtual ~Isle() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
// FUNCTION: LEGO1 0x10030910
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0458
return "Isle";
}
// FUNCTION: LEGO1 0x10030920
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
}
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
virtual void Stop() override; // vtable+50
virtual void VTable0x58(MxCore* p_object) override; // vtable+58
// FUNCTION: LEGO1 0x10030900
virtual MxBool VTable0x5c() override { return TRUE; } // vtable+5c
// FUNCTION: LEGO1 0x10033170
virtual void VTable0x60() override {} // vtable+60
virtual MxBool VTable0x64() override; // vtable+64
virtual void VTable0x68(MxBool p_add) override; // vtable+68
virtual void VTable0x6c(IslePathActor* p_actor); // vtable+6c
inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
MxLong StopAction(MxParam& p_param);
MxLong HandleType17Notification(MxParam& p_param);
MxLong HandleType19Notification(MxParam& p_param);
MxLong HandleTransitionEnd();
protected:
Act1State* m_act1state; // 0xf8
Pizza* m_pizza; // 0xfc
Pizzeria* m_pizzeria; // 0x100
TowTrack* m_towtrack; // 0x104
Ambulance* m_ambulance; // 0x108
JukeBoxEntity* m_jukebox; // 0x10c
Helicopter* m_helicopter; // 0x110
Bike* m_bike; // 0x114
DuneBuggy* m_dunebuggy; // 0x118
Motorcycle* m_motorcycle; // 0x11c
SkateBoard* m_skateboard; // 0x120
RaceCar* m_racecar; // 0x124
Jetski* m_jetski; // 0x128
Radio m_radio; // 0x12c
MxU32 m_unk0x13c; // 0x13c
};
#endif // ISLE_H