mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
0391b5b42a
* Replace more magic numbers with script values * Matches/fixes * Make const
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#ifndef LEGOCHARACTERS_H
|
|
#define LEGOCHARACTERS_H
|
|
|
|
#include "decomp.h"
|
|
#include "mxtypes.h"
|
|
|
|
class LegoExtraActor;
|
|
class LegoROI;
|
|
|
|
// SIZE 0x108
|
|
struct LegoCharacterData {
|
|
// SIZE 0x18
|
|
struct Part {
|
|
MxU8* m_unk0x00; // 0x00
|
|
const char** m_unk0x04; // 0x04
|
|
MxU8 m_unk0x08; // 0x08
|
|
MxU8* m_unk0x0c; // 0x0c
|
|
const char** m_unk0x10; // 0x10
|
|
MxU8 m_unk0x14; // 0x14
|
|
};
|
|
|
|
const char* m_name; // 0x00
|
|
LegoROI* m_roi; // 0x04
|
|
LegoExtraActor* m_actor; // 0x08
|
|
MxS32 m_unk0x0c; // 0x0c
|
|
MxS32 m_unk0x10; // 0x10
|
|
MxU8 m_unk0x14; // 0x14
|
|
Part m_parts[10]; // 0x18
|
|
};
|
|
|
|
// SIZE 0x58
|
|
struct LegoCharacterLOD {
|
|
enum {
|
|
c_flag1 = 0x01,
|
|
c_flag2 = 0x02
|
|
};
|
|
|
|
const char* m_name; // 0x00
|
|
const char* m_parentName; // 0x04
|
|
MxU32 m_flags; // 0x08
|
|
float m_boundingSphere[4]; // 0x0c
|
|
float m_boundingBox[6]; // 0x1c
|
|
float m_position[3]; // 0x34
|
|
float m_direction[3]; // 0x40
|
|
float m_up[3]; // 0x4c
|
|
};
|
|
|
|
extern LegoCharacterData g_characterDataInit[66];
|
|
extern LegoCharacterLOD g_characterLODs[11];
|
|
|
|
#endif // LEGOCHARACTERS_H
|