isle/LEGO1/mxpresenter.cpp
MS 6dd94d3626
PresenterNameDispatch (#137)
* PresenterNameDispatch

* Use reference for PresenterNameDispatch param
- fix or add const markers so we can use a const reference
2023-09-22 17:42:23 -04:00

307 lines
7 KiB
C++

#include "mxpresenter.h"
#include "mxautolocker.h"
#include "mxparam.h"
#include "legoomni.h"
#include "mxdsanim.h"
#include "mxdssound.h"
#include <string.h>
#include "decomp.h"
DECOMP_SIZE_ASSERT(MxPresenter, 0x40);
// 0x10101eac
char *g_parseExtraTokens = ":;";
// 0x10101edc
char *g_strWORLD = "WORLD";
// OFFSET: LEGO1 0x100b4d50
void MxPresenter::Init()
{
m_currentTickleState = TickleState_Idle;
m_action = NULL;
m_location = MxPoint32(0, 0);
m_displayZ = 0;
m_unkPresenter = NULL;
m_previousTickleStates = 0;
}
// OFFSET: LEGO1 0x100b4fc0
void MxPresenter::ParseExtra()
{
MxAutoLocker lock(&m_criticalSection);
MxU32 len = m_action->GetExtraLength();
char *extraData = m_action->GetExtraData();
if (len) {
len &= MAXWORD;
char extraCopy[512];
memcpy(extraCopy, extraData, len);
extraCopy[len] = '\0';
char t_worldValue[512];
if (KeyValueStringParse(t_worldValue, g_strWORLD, extraCopy)) {
char *token = strtok(t_worldValue, g_parseExtraTokens);
char t_token[256];
strcpy(t_token, token);
token = strtok(NULL, g_parseExtraTokens);
int val = token ? atoi(token) : 0;
int result = MxOmni::GetInstance()->vtable0x30(t_token, val, this);
m_action->SetFlags(m_action->GetFlags() | MxDSAction::Flag_Parsed);
if (result)
SendTo_unkPresenter(MxOmni::GetInstance());
}
}
}
// OFFSET: LEGO1 0x100b5120
void MxPresenter::SendTo_unkPresenter(MxOmni *p_omni)
{
if (m_unkPresenter) {
MxAutoLocker lock(&m_criticalSection);
// TOOD: magic number used for notification type. replace with enum
NotificationManager()->Send(m_unkPresenter, &MxParam(5, this));
m_action->SetOmni(p_omni ? p_omni : MxOmni::GetInstance());
m_unkPresenter = NULL;
}
}
// OFFSET: LEGO1 0x1000bf00
MxPresenter::~MxPresenter()
{
}
// OFFSET: LEGO1 0x100b5200
MxResult MxPresenter::Tickle()
{
MxAutoLocker lock(&this->m_criticalSection);
switch (this->m_currentTickleState) {
case TickleState_Ready:
this->ReadyTickle();
if (m_currentTickleState != TickleState_Starting)
break;
case TickleState_Starting:
this->StartingTickle();
if (m_currentTickleState != TickleState_Streaming)
break;
case TickleState_Streaming:
this->StreamingTickle();
if (m_currentTickleState != TickleState_Repeating)
break;
case TickleState_Repeating:
this->RepeatingTickle();
if (m_currentTickleState != TickleState_unk5)
break;
case TickleState_unk5:
this->Unk5Tickle();
if (m_currentTickleState != TickleState_Done)
break;
case TickleState_Done:
this->DoneTickle();
default:
break;
}
return SUCCESS;
}
// OFFSET: LEGO1 0x100b4d80
MxLong MxPresenter::StartAction(MxStreamController *, MxDSAction *p_action)
{
MxAutoLocker lock(&this->m_criticalSection);
this->m_action = p_action;
const MxVector3Data& location = this->m_action->GetLocation();
MxS32 previousTickleState = this->m_currentTickleState;
this->m_location = MxPoint32(location[0], location[1]);
this->m_displayZ = location[2];
this->m_previousTickleStates |= 1 << (unsigned char)previousTickleState;
this->m_currentTickleState = TickleState_Ready;
return SUCCESS;
}
// OFFSET: LEGO1 0x100b4e40 STUB
void MxPresenter::EndAction()
{
// TODO
}
// OFFSET: LEGO1 0x100b52d0
void MxPresenter::Enable(MxBool p_enable)
{
if (this->m_action && this->IsEnabled() != p_enable) {
MxU32 flags = this->m_action->GetFlags();
if (p_enable)
this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled);
else
this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled);
}
}
// OFFSET: LEGO1 0x100b5310
char *PresenterNameDispatch(const MxDSAction &p_action)
{
char *name = p_action.GetSourceName();
MxS32 format;
if (!name || strlen(name) == 0) {
switch (p_action.GetType()) {
case MxDSType_Anim:
format = ((MxDSAnim&)p_action).GetMediaFormat();
switch (format) {
case FOURCC(' ', 'F', 'L', 'C'):
name = !p_action.IsLooping() ?
"MxFlcPresenter" :
"MxLoopingFlcPresenter";
break;
case FOURCC(' ', 'S', 'M', 'K'):
name = !p_action.IsLooping() ?
"MxSmkPresenter" :
"MxLoopingSmkPresenter";
break;
}
break;
case MxDSType_Sound:
format = ((MxDSSound&)p_action).GetMediaFormat();
switch(format) {
case FOURCC(' ', 'M', 'I', 'D'):
name = !p_action.IsLooping() ?
"MxMIDIPresenter" :
"MxLoopingMIDIPresenter";
break;
case FOURCC(' ', 'W', 'A', 'V'):
name = "MxWavePresenter";
break;
}
break;
case MxDSType_SerialAction:
case MxDSType_ParallelAction:
case MxDSType_SelectAction:
name = "MxCompositePresenter";
break;
case MxDSType_Event:
name = "MxEventPresenter";
break;
case MxDSType_Still:
name = "MxStillPresenter";
break;
}
}
return name;
}
// OFFSET: LEGO1 0x100b54c0
MxBool MxPresenter::IsEnabled()
{
return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled;
}
// OFFSET: LEGO1 0x1000be30
void MxPresenter::VTable0x14()
{
}
// OFFSET: LEGO1 0x1000be40
void MxPresenter::ReadyTickle()
{
ParseExtra();
m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
m_currentTickleState = TickleState_Starting;
}
// OFFSET: LEGO1 0x1000be60
void MxPresenter::StartingTickle()
{
m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
m_currentTickleState = TickleState_Streaming;
}
// OFFSET: LEGO1 0x1000be80
void MxPresenter::StreamingTickle()
{
m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
m_currentTickleState = TickleState_Repeating;
}
// OFFSET: LEGO1 0x1000bea0
void MxPresenter::RepeatingTickle()
{
m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
m_currentTickleState = TickleState_unk5;
}
// OFFSET: LEGO1 0x1000bec0
void MxPresenter::Unk5Tickle()
{
m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
m_currentTickleState = TickleState_Done;
}
// OFFSET: LEGO1 0x1000bee0
void MxPresenter::DoneTickle()
{
m_previousTickleStates |= 1 << m_currentTickleState;
m_currentTickleState = TickleState_Idle;
}
// OFFSET: LEGO1 0x1000bf70
undefined4 MxPresenter::VTable0x34()
{
return 0;
}
// OFFSET: LEGO1 0x1000bf80
void MxPresenter::InitVirtual()
{
Init();
}
// OFFSET: LEGO1 0x1000bf90
void MxPresenter::SetTickleState(TickleState p_tickleState)
{
m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
m_currentTickleState = p_tickleState;
}
// OFFSET: LEGO1 0x1000bfb0
MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState)
{
return m_previousTickleStates & (1 << (unsigned char)p_tickleState);
}
// OFFSET: LEGO1 0x1000bfc0
undefined4 MxPresenter::PutData()
{
return 0;
}
// OFFSET: LEGO1 0x1000bfd0
MxBool MxPresenter::IsHit(MxS32 p_x, MxS32 p_y)
{
return FALSE;
}