isle/LEGO1/lego/legoomni/include/legohideanimpresenter.h

48 lines
1.3 KiB
C++

#ifndef LEGOHIDEANIMPRESENTER_H
#define LEGOHIDEANIMPRESENTER_H
#include "decomp.h"
#include "legoloopinganimpresenter.h"
// VTABLE: LEGO1 0x100d9278
// SIZE 0xc4
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
public:
LegoHideAnimPresenter();
~LegoHideAnimPresenter() override;
// FUNCTION: LEGO1 0x1006d880
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f06cc
return "LegoHideAnimPresenter";
}
// FUNCTION: LEGO1 0x1006d890
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x18
MxResult AddToManager() override; // vtable+0x34
void Destroy() override; // vtable+0x38
void EndAction() override; // vtable+0x40
void PutFrame() override; // vtable+0x6c
void VTable0x8c() override; // vtable+0x8c
void VTable0x90() override; // vtable+0x90
private:
void Init();
void Destroy(MxBool p_fromDestructor);
void FUN_1006db40(undefined4);
void FUN_1006dc10();
undefined4* m_unk0xc0; // 0xc0
};
// SYNTHETIC: LEGO1 0x1006d9d0
// LegoHideAnimPresenter::`scalar deleting destructor'
#endif // LEGOHIDEANIMPRESENTER_H