isle/LEGO1/mxstring.h
2023-10-25 01:38:27 +02:00

28 lines
591 B
C++

#ifndef MXSTRING_H
#define MXSTRING_H
#include "mxcore.h"
// VTABLE 0x100dc110
class MxString : public MxCore {
public:
__declspec(dllexport) MxString(const MxString&);
__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString& operator=(const char*);
MxString();
MxString(const char*);
void ToUpperCase();
void ToLowerCase();
MxString& operator=(const MxString&);
MxString operator+(const char*);
MxString& operator+=(const char*);
inline const char* GetData() const { return m_data; }
private:
char* m_data;
MxU16 m_length;
};
#endif // MXSTRING_H