isle/LEGO1/mxobjectfactory.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

49 lines
1.4 KiB
C++

#include "mxobjectfactory.h"
#include "decomp.h"
#include "mxcompositepresenter.h"
#include "mxeventpresenter.h"
#include "mxflcpresenter.h"
#include "mxloopingflcpresenter.h"
#include "mxloopingmidipresenter.h"
#include "mxloopingsmkpresenter.h"
#include "mxmidipresenter.h"
#include "mxpresenter.h"
#include "mxsmkpresenter.h"
#include "mxstillpresenter.h"
#include "mxvideopresenter.h"
#include "mxwavepresenter.h"
DECOMP_SIZE_ASSERT(MxObjectFactory, 0x38); // 100af1db
// FUNCTION: LEGO1 0x100b0d80
MxObjectFactory::MxObjectFactory()
{
#define X(V) this->m_id##V = MxAtomId(#V, LookupMode_Exact);
FOR_MXOBJECTFACTORY_OBJECTS(X)
#undef X
}
// FUNCTION: LEGO1 0x100b12c0
MxCore* MxObjectFactory::Create(const char* p_name)
{
MxCore* object = NULL;
MxAtomId atom(p_name, LookupMode_Exact);
if (0) {
}
#define X(V) \
else if (this->m_id##V == atom) \
{ \
object = new V; \
}
FOR_MXOBJECTFACTORY_OBJECTS(X)
#undef X
return object;
}
// FUNCTION: LEGO1 0x100b1a30
void MxObjectFactory::Destroy(MxCore* p_object)
{
delete p_object;
}