isle/LEGO1/gasstationstate.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

35 lines
758 B
C++

#ifndef GASSTATIONSTATE_H
#define GASSTATIONSTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d46e0
// SIZE 0x24
class GasStationState : public LegoState {
public:
GasStationState();
// FUNCTION: LEGO1 0x100061d0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0174
return "GasStationState";
}
// FUNCTION: LEGO1 0x100061e0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
}
private:
undefined4 m_unk0x08[3];
undefined4 m_unk0x14;
undefined2 m_unk0x18;
undefined2 m_unk0x1a;
undefined2 m_unk0x1c;
undefined2 m_unk0x1e;
undefined2 m_unk0x20;
};
#endif // GASSTATIONSTATE_H