isle/LEGO1/lego/sources/geom/legoweedge.cpp
jonschz e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c (#1078)
* Implement/match `LegoCarRaceActor::VTable0x1c`

* Fix formatting

* Fix LegoEdge::CWVertex()

* Fix more CI issues

* Trz to fix lvalue compile issue

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00

56 lines
1 KiB
C++

#include "legoweedge.h"
#include "legounkown100db7f4.h"
DECOMP_SIZE_ASSERT(LegoWEEdge, 0x0c)
// FUNCTION: LEGO1 0x1009a550
LegoWEEdge::LegoWEEdge()
{
m_edges = NULL;
m_numEdges = 0;
}
// FUNCTION: LEGO1 0x1009a590
LegoWEEdge::~LegoWEEdge()
{
if (m_edges) {
delete m_edges;
}
}
// FUNCTION: LEGO1 0x1009a5b0
LegoResult LegoWEEdge::VTable0x04()
{
for (LegoS32 i = 0; i < m_numEdges; i++) {
LegoUnknown100db7f4* e1 = m_edges[i];
LegoUnknown100db7f4* e2 = (m_numEdges - i) == 1 ? m_edges[0] : m_edges[i + 1];
if (e2->m_pointA == e1->m_pointA) {
e1->m_faceA = this;
e2->m_faceB = this;
e1->m_ccwA = e2;
e2->m_cwB = e1;
}
else if (e2->m_pointB == e1->m_pointA) {
e1->m_faceA = this;
e2->m_faceA = this;
e1->m_ccwA = e2;
e2->m_cwA = e1;
}
else if (e1->m_pointB == e2->m_pointA) {
e1->m_faceB = this;
e2->m_faceB = this;
e1->m_ccwB = e2;
e2->m_cwB = e1;
}
else {
e1->m_faceB = this;
e2->m_faceA = this;
e1->m_ccwB = e2;
e2->m_cwA = e1;
}
}
return SUCCESS;
}