isle/LEGO1/viewmanager
Anonymous Maarten dc3500f631
Fixes for building isle with mingw on Linux (#410)
* Add LEGO1.DLL resources

* Rename smack files to lowercase

This fixes casing issues with mingw on Linux
Also use double quotes for #error

* cmake: dxguid must come after dinput

* cmake: create LEGO1.DLL instead of libLEGO1.DLL, when using mingw

* act3actor.h  was not including mxcore.h, and using incorrect override

* g_mcoreCount seem to be signed integers

* LegoCameraController: return references to static data in stub functions

* Include string.h, stdlib.h and stdio.h for use of libc functions

* Override MxAtomId::operator!=

* Fix use of STL's std::map + std::vector

* Fix template functions for mingw

* iterator object is used after the for loop

* IDirectDrawSurface::BltFast's first 2 arguments are x/y coordinates, not pointers

* Add stub ViewLODListManager::Lookup

* Fixes

* Format

* Remove unnecessary COMPAT_CONST use

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-06 18:56:15 +01:00
..
viewlodlist.cpp Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
viewlodlist.h Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
viewmanager.cpp (Proposal) Adjustments to "decomp" language (#308) 2023-12-06 13:10:45 +01:00
viewmanager.h Implement ViewROI and base classes (#287) 2023-11-19 15:38:07 +01:00
viewroi.cpp Implement LegoVideoManager::Create and related (#393) 2024-01-02 01:17:38 +01:00
viewroi.h Implement LegoVideoManager::Create and related (#393) 2024-01-02 01:17:38 +01:00