isle/LEGO1/res/resource.h
Anonymous Maarten dc3500f631
Fixes for building isle with mingw on Linux (#410)
* Add LEGO1.DLL resources

* Rename smack files to lowercase

This fixes casing issues with mingw on Linux
Also use double quotes for #error

* cmake: dxguid must come after dinput

* cmake: create LEGO1.DLL instead of libLEGO1.DLL, when using mingw

* act3actor.h  was not including mxcore.h, and using incorrect override

* g_mcoreCount seem to be signed integers

* LegoCameraController: return references to static data in stub functions

* Include string.h, stdlib.h and stdio.h for use of libc functions

* Override MxAtomId::operator!=

* Fix use of STL's std::map + std::vector

* Fix template functions for mingw

* iterator object is used after the for loop

* IDirectDrawSurface::BltFast's first 2 arguments are x/y coordinates, not pointers

* Add stub ViewLODListManager::Lookup

* Fixes

* Format

* Remove unnecessary COMPAT_CONST use

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-06 18:56:15 +01:00

12 lines
275 B
C

#define LEGO1_ARROW 101
#define LEGO1_LEAF4 102
#define LEGO1_LEAF7 103
#define LEGO1_LEAF1 104
#define LEGO1_LEAF2 105
#define LEGO1_LEAF6 106
#define LEGO1_LEAF0 107
#define LEGO1_LEAF5 108
#define LEGO1_LEAF3 109
#define LEGO1_BUSY 111
#define APP_ICON 105