isle/LEGO1/mxvariabletable.h
MS 1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00

29 lines
860 B
C++

#ifndef MXVARIABLETABLE_H
#define MXVARIABLETABLE_H
#include "mxhashtable.h"
#include "mxtypes.h"
#include "mxvariable.h"
// VTABLE 0x100dc1c8
// SIZE 0x28
class MxVariableTable : public MxHashTable<MxVariable*> {
public:
MxVariableTable() { m_customDestructor = Destroy; }
__declspec(dllexport) void SetVariable(const char* p_key, const char* p_value);
__declspec(dllexport) void SetVariable(MxVariable* p_var);
__declspec(dllexport) const char* GetVariable(const char* p_key);
static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
virtual MxS8 Compare(MxVariable*, MxVariable*) override; // vtable+0x14
virtual MxU32 Hash(MxVariable*) override; // vtable+0x18
};
// VTABLE 0x100dc1b0 TEMPLATE
// class MxCollection<MxVariable *>
// VTABLE 0x100dc1e8 TEMPLATE
// class MxHashTable<MxVariable *>
#endif // MXVARIABLETABLE_H