isle/LEGO1/mxpresenter.cpp
MS 1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00

311 lines
7.1 KiB
C++

#include "mxpresenter.h"
#include "decomp.h"
#include "define.h"
#include "legoomni.h"
#include "mxactionnotificationparam.h"
#include "mxautolocker.h"
#include "mxcompositepresenter.h"
#include "mxdsanim.h"
#include "mxdssound.h"
#include "mxnotificationmanager.h"
#include "mxparam.h"
#include "mxstreamer.h"
#include <string.h>
DECOMP_SIZE_ASSERT(MxPresenter, 0x40);
// OFFSET: LEGO1 0x1000be30
void MxPresenter::VTable0x14()
{
}
// OFFSET: LEGO1 0x1000be40
void MxPresenter::ReadyTickle()
{
ParseExtra();
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Starting;
}
// OFFSET: LEGO1 0x1000be60
void MxPresenter::StartingTickle()
{
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Streaming;
}
// OFFSET: LEGO1 0x1000be80
void MxPresenter::StreamingTickle()
{
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Repeating;
}
// OFFSET: LEGO1 0x1000bea0
void MxPresenter::RepeatingTickle()
{
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_unk5;
}
// OFFSET: LEGO1 0x1000bec0
void MxPresenter::Unk5Tickle()
{
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Done;
}
// OFFSET: LEGO1 0x1000bee0
void MxPresenter::DoneTickle()
{
m_previousTickleStates |= 1 << m_currentTickleState;
m_currentTickleState = TickleState_Idle;
}
// OFFSET: LEGO1 0x1000bf00
MxPresenter::~MxPresenter()
{
}
// OFFSET: LEGO1 0x1000bf70
MxResult MxPresenter::AddToManager()
{
return SUCCESS;
}
// OFFSET: LEGO1 0x1000bf80
void MxPresenter::Destroy()
{
Init();
}
// OFFSET: LEGO1 0x1000bf90
void MxPresenter::SetTickleState(TickleState p_tickleState)
{
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = p_tickleState;
}
// OFFSET: LEGO1 0x1000bfb0
MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState)
{
return m_previousTickleStates & (1 << (unsigned char) p_tickleState);
}
// OFFSET: LEGO1 0x1000bfc0
undefined4 MxPresenter::PutData()
{
return 0;
}
// OFFSET: LEGO1 0x1000bfd0
MxBool MxPresenter::IsHit(MxS32 p_x, MxS32 p_y)
{
return FALSE;
}
// OFFSET: LEGO1 0x100b4d50
void MxPresenter::Init()
{
m_currentTickleState = TickleState_Idle;
m_action = NULL;
m_location = MxPoint32(0, 0);
m_displayZ = 0;
m_compositePresenter = NULL;
m_previousTickleStates = 0;
}
// OFFSET: LEGO1 0x100b4d80
MxResult MxPresenter::StartAction(MxStreamController*, MxDSAction* p_action)
{
MxAutoLocker lock(&this->m_criticalSection);
this->m_action = p_action;
const Vector3Data& location = this->m_action->GetLocation();
MxS32 previousTickleState = this->m_currentTickleState;
this->m_location = MxPoint32(this->m_action->GetLocation()[0], this->m_action->GetLocation()[1]);
this->m_displayZ = this->m_action->GetLocation()[2];
this->m_previousTickleStates |= 1 << (unsigned char) previousTickleState;
this->m_currentTickleState = TickleState_Ready;
return SUCCESS;
}
// OFFSET: LEGO1 0x100b4e40
void MxPresenter::EndAction()
{
if (this->m_action == FALSE)
return;
MxAutoLocker lock(&this->m_criticalSection);
if (!this->m_compositePresenter) {
MxOmni::GetInstance()->NotifyCurrentEntity(
&MxEndActionNotificationParam(c_notificationEndAction, NULL, this->m_action, TRUE)
);
}
this->m_action = FALSE;
MxS32 previousTickleState = 1 << m_currentTickleState;
this->m_previousTickleStates |= previousTickleState;
this->m_currentTickleState = TickleState_Idle;
}
// OFFSET: LEGO1 0x100b4fc0
void MxPresenter::ParseExtra()
{
MxAutoLocker lock(&m_criticalSection);
MxU16 len = m_action->GetExtraLength();
char* extraData = m_action->GetExtraData();
if (len) {
// len &= MAXWORD;
char extraCopy[512];
memcpy(extraCopy, extraData, len);
extraCopy[len] = '\0';
char t_worldValue[512];
if (KeyValueStringParse(t_worldValue, g_strWORLD, extraCopy)) {
char* token = strtok(t_worldValue, g_parseExtraTokens);
char t_token[256];
strcpy(t_token, token);
token = strtok(NULL, g_parseExtraTokens);
MxS32 val = token ? atoi(token) : 0;
MxEntity* result = MxOmni::GetInstance()->FindWorld(t_token, val, this);
m_action->SetFlags(m_action->GetFlags() | MxDSAction::Flag_World);
if (result)
SendToCompositePresenter(MxOmni::GetInstance());
}
}
}
// OFFSET: LEGO1 0x100b5120
void MxPresenter::SendToCompositePresenter(MxOmni* p_omni)
{
if (m_compositePresenter) {
MxAutoLocker lock(&m_criticalSection);
NotificationManager()->Send(m_compositePresenter, &MxNotificationParam(MXPRESENTER_NOTIFICATION, this));
m_action->SetUnknown8c(p_omni ? p_omni : MxOmni::GetInstance());
m_compositePresenter = NULL;
}
}
// OFFSET: LEGO1 0x100b5200
MxResult MxPresenter::Tickle()
{
MxAutoLocker lock(&this->m_criticalSection);
switch (this->m_currentTickleState) {
case TickleState_Ready:
this->ReadyTickle();
if (m_currentTickleState != TickleState_Starting)
break;
case TickleState_Starting:
this->StartingTickle();
if (m_currentTickleState != TickleState_Streaming)
break;
case TickleState_Streaming:
this->StreamingTickle();
if (m_currentTickleState != TickleState_Repeating)
break;
case TickleState_Repeating:
this->RepeatingTickle();
if (m_currentTickleState != TickleState_unk5)
break;
case TickleState_unk5:
this->Unk5Tickle();
if (m_currentTickleState != TickleState_Done)
break;
case TickleState_Done:
this->DoneTickle();
default:
break;
}
return SUCCESS;
}
// OFFSET: LEGO1 0x100b52d0
void MxPresenter::Enable(MxBool p_enable)
{
if (this->m_action && this->IsEnabled() != p_enable) {
MxU32 flags = this->m_action->GetFlags();
if (p_enable)
this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled);
else
this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled);
}
}
// OFFSET: LEGO1 0x100b5310
const char* PresenterNameDispatch(const MxDSAction& p_action)
{
const char* name = p_action.GetSourceName();
MxS32 format;
if (!name || strlen(name) == 0) {
switch (p_action.GetType()) {
case MxDSType_Anim:
format = ((MxDSAnim&) p_action).GetMediaFormat();
switch (format) {
case FOURCC(' ', 'F', 'L', 'C'):
name = !p_action.IsLooping() ? "MxFlcPresenter" : "MxLoopingFlcPresenter";
break;
case FOURCC(' ', 'S', 'M', 'K'):
name = !p_action.IsLooping() ? "MxSmkPresenter" : "MxLoopingSmkPresenter";
break;
}
break;
case MxDSType_Sound:
format = ((MxDSSound&) p_action).GetMediaFormat();
switch (format) {
case FOURCC(' ', 'M', 'I', 'D'):
name = !p_action.IsLooping() ? "MxMIDIPresenter" : "MxLoopingMIDIPresenter";
break;
case FOURCC(' ', 'W', 'A', 'V'):
name = "MxWavePresenter";
break;
}
break;
case MxDSType_SerialAction:
case MxDSType_ParallelAction:
case MxDSType_SelectAction:
name = "MxCompositePresenter";
break;
case MxDSType_Event:
name = "MxEventPresenter";
break;
case MxDSType_Still:
name = "MxStillPresenter";
break;
}
}
return name;
}
// OFFSET: LEGO1 0x100b54c0
MxBool MxPresenter::IsEnabled()
{
return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled;
}