mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-18 12:02:54 -05:00
6cda0d95c7
* Complete `LegoCarBuild` * Fix match error * Address review comments * Fix regression * Fix minor sign comparison issue --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
#ifndef LEGOUTILS_H
|
|
#define LEGOUTILS_H
|
|
|
|
#include "actionsfwd.h"
|
|
#include "decomp.h"
|
|
#include "extra.h"
|
|
#include "mxtypes.h"
|
|
|
|
#include <windows.h>
|
|
|
|
#define WM_ISLE_SETCURSOR 0x5400
|
|
|
|
// name verified by BETA10 0x100d4054
|
|
#define DS_NOT_A_STREAM -1
|
|
|
|
enum Cursor {
|
|
e_cursorArrow = 0,
|
|
e_cursorBusy,
|
|
e_cursorNo,
|
|
e_cursorUnused3,
|
|
e_cursorUnused4,
|
|
e_cursorUnused5,
|
|
e_cursorUnused6,
|
|
e_cursorUnused7,
|
|
e_cursorUnused8,
|
|
e_cursorUnused9,
|
|
e_cursorUnused10,
|
|
e_cursorNone
|
|
};
|
|
|
|
class BoundingSphere;
|
|
class MxAtomId;
|
|
class LegoEntity;
|
|
class LegoFile;
|
|
class LegoAnimPresenter;
|
|
class LegoNamedTexture;
|
|
class LegoPathActor;
|
|
class LegoROI;
|
|
class LegoTreeNode;
|
|
|
|
extern MxAtomId* g_isleScript;
|
|
|
|
LegoEntity* PickEntity(MxLong, MxLong);
|
|
LegoROI* PickROI(MxLong, MxLong);
|
|
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
|
|
void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2);
|
|
MxBool SpheresIntersect(const BoundingSphere& p_sphere1, const BoundingSphere& p_sphere2);
|
|
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);
|
|
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);
|
|
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
|
|
LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index);
|
|
void FUN_1003e050(LegoAnimPresenter* p_presenter);
|
|
Extra::ActionType MatchActionString(const char*);
|
|
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_streamId, LegoEntity* p_sender);
|
|
void SetCameraControllerFromIsle();
|
|
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
|
|
void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool);
|
|
void FUN_1003eda0();
|
|
MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
|
|
void EnableAnimations(MxBool p_enable);
|
|
void SetAppCursor(Cursor p_cursor);
|
|
MxBool FUN_1003ef60();
|
|
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
|
|
MxS32 UpdateLightPosition(MxS32 p_increase);
|
|
void SetLightPosition(MxS32 p_index);
|
|
LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
|
|
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
|
|
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_namedTexture);
|
|
void FUN_1003f930(LegoNamedTexture* p_namedTexture);
|
|
|
|
// FUNCTION: BETA10 0x100260a0
|
|
inline void StartIsleAction(IsleScript::Script p_objectId)
|
|
{
|
|
if (p_objectId != (IsleScript::Script) -1) {
|
|
InvokeAction(Extra::e_start, *g_isleScript, p_objectId, NULL);
|
|
}
|
|
}
|
|
|
|
// SYNTHETIC: LEGO1 0x10034b40
|
|
// LegoTexture::`scalar deleting destructor'
|
|
|
|
#endif // LEGOUTILS_H
|