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8069923651
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager * Refactor mxomni into mxomni/mxmisc * Refactor legoomni into legoomni/misc * Resolve deps * Refactor atom * Refactor mxutil * Refactor mxio * Rename/relocate files * Fix format
123 lines
4.2 KiB
C++
123 lines
4.2 KiB
C++
#ifndef MXATOM_H
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#define MXATOM_H
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#include "mxstl/stlcompat.h"
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#include "mxstring.h"
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#include "mxtypes.h"
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// Counts the number of existing MxAtomId objects based
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// on the matching char* string. A <map> seems fit for purpose here:
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// We have an MxString as a key and MxU16 as the value.
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// And yet a <set> is the best match. The malloc in MxOmni::Create
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// for the _Nil node asks for more bytes than a regular node if a <map>
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// is used, but all nodes are 20 bytes wide with a <set>.
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// Also: the increment/decrement methods suggest a custom type was used
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// for the combined key_value_pair, which doesn't seem possible with <map>.
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// SIZE 0x14
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class MxAtomIdCounter {
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public:
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// always inlined
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MxAtomIdCounter(const char* p_str)
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{
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m_key = p_str;
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m_value = 0;
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}
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void Inc();
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void Dec();
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inline MxString* GetKey() { return &m_key; }
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inline MxU16 GetValue() { return m_value; }
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private:
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MxString m_key;
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MxU16 m_value;
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};
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struct MxAtomIdCounterCompare {
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// FUNCTION: LEGO1 0x100ad120
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int operator()(MxAtomIdCounter* const& p_val0, MxAtomIdCounter* const& p_val1) const
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{
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return strcmp(p_val0->GetKey()->GetData(), p_val1->GetKey()->GetData()) > 0;
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}
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};
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class MxAtomIdCounterSet : public set<MxAtomIdCounter*, MxAtomIdCounterCompare> {};
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enum LookupMode {
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e_exact = 0,
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e_lowerCase,
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e_upperCase,
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e_lowerCase2,
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};
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// SIZE 0x04
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class MxAtomId {
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public:
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MxAtomId(const char*, LookupMode);
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MxAtomId& operator=(const MxAtomId& p_atomId);
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~MxAtomId();
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MxAtomId() { this->m_internal = 0; }
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inline MxBool operator==(const MxAtomId& p_atomId) const { return this->m_internal == p_atomId.m_internal; }
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inline MxBool operator!=(const MxAtomId& p_atomId) const { return this->m_internal != p_atomId.m_internal; }
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void Clear();
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const char* GetInternal() const { return m_internal; }
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private:
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MxAtomIdCounter* GetCounter(const char*, LookupMode);
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void Destroy();
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const char* m_internal; // 0x00
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};
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// SYNTHETIC: LEGO1 0x100ad170
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// MxAtomIdCounter::~MxAtomIdCounter
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// clang-format off
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// TEMPLATE: LEGO1 0x100ad480
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::iterator::_Dec
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100ad780
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Lbound
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100ad4d0
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Insert
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100af6d0
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::~_Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCou
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100af7a0
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::iterator::_Inc
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100af7e0
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::erase
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100afc40
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Erase
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x100afc80
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// set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::~set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >
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// clang-format on
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// TEMPLATE: LEGO1 0x100afe40
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// Set<MxAtomIdCounter *,MxAtomIdCounterCompare>::~Set<MxAtomIdCounter *,MxAtomIdCounterCompare>
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#endif // MXATOM_H
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