isle/LEGO1/legotexturepresenter.h
Joshua Peisach c6174c2a13
Bootstrap rest of LegoTexturePresenter (#374)
* Bootstrap rest of LegoTexturePresenter

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-27 19:32:32 +01:00

30 lines
875 B
C++

#ifndef LEGOTEXTUREPRESENTER_H
#define LEGOTEXTUREPRESENTER_H
#include "mxmediapresenter.h"
// VTABLE: LEGO1 0x100d4d90
// SIZE 0x54 (from inlined construction at 0x10009bb5)
class LegoTexturePresenter : public MxMediaPresenter {
public:
virtual ~LegoTexturePresenter() override;
// FUNCTION: LEGO1 0x1000ce50
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0664
return "LegoTexturePresenter";
}
// FUNCTION: LEGO1 0x1000ce60
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoTexturePresenter::ClassName()) || MxMediaPresenter::IsA(p_name);
}
virtual void DoneTickle() override; // vtable+0x2c
virtual MxResult AddToManager() override; // vtable+0x34
virtual MxResult PutData() override; // vtable+0x4c
};
#endif // LEGOTEXTUREPRESENTER_H