mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-27 01:56:28 -05:00
624 lines
16 KiB
C++
624 lines
16 KiB
C++
#include "isle.h"
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#include "define.h"
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#include "../lib/legoomni.h"
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#include "../lib/mxdirectdraw.h"
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#include "../lib/mxdsaction.h"
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#include "../lib/mxomni.h"
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#include "res/resource.h"
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RECT windowRect = {0, 0, 640, 480};
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Isle::Isle()
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{
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m_hdPath = NULL;
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m_cdPath = NULL;
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m_deviceId = NULL;
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m_savePath = NULL;
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m_fullScreen = 1;
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m_flipSurfaces = 0;
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m_backBuffersInVram = 1;
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m_using8bit = 0;
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m_using16bit = 1;
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m_unk24 = 0;
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m_drawCursor = 0;
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m_use3dSound = 1;
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m_useMusic = 1;
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m_useJoystick = 0;
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m_joystickIndex = 0;
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m_wideViewAngle = 1;
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m_islandQuality = 1;
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m_islandTexture = 1;
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m_gameStarted = 0;
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m_frameDelta = 10;
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m_windowActive = 1;
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MxRect32 rect;
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rect.m_left = 0;
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rect.m_top = 0;
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rect.m_right = 639;
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rect.m_bottom = 479;
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m_videoParam = MxVideoParam(rect, NULL, 1, MxVideoParamFlags());
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m_videoParam.flags().Enable16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16);
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m_windowHandle = NULL;
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m_cursorArrow = NULL;
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m_cursorBusy = NULL;
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m_cursorNo = NULL;
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m_cursorCurrent = NULL;
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LegoOmni::CreateInstance();
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}
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Isle::~Isle()
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{
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if (LegoOmni::GetInstance()) {
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close();
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MxOmni::DestroyInstance();
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}
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if (m_hdPath) {
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delete [] m_hdPath;
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}
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if (m_cdPath) {
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delete [] m_cdPath;
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}
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if (m_deviceId) {
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delete [] m_deviceId;
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}
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if (m_savePath) {
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delete [] m_savePath;
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}
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}
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void Isle::close()
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{
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MxDSAction ds;
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if (Lego()) {
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GameState()->Save(0);
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if (InputManager()) {
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InputManager()->QueueEvent(KEYDOWN, 0, 0, 0, 0x20);
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}
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// FIXME: Untangle
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//VideoManager()->GetViewManager()->RemoveAll(NULL);
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//ViewManager::RemoveAll
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// (*(ViewManager **)(*(int *)(*(int *)(pLVar4 + 0x68) + 8) + 0x88), NULL);
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MxAtomId id;
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long local_88 = 0;
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Lego()->RemoveWorld(id, local_88);
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Lego()->vtable24(ds);
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TransitionManager()->SetWaitIndicator(NULL);
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Lego()->vtable3c();
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long lVar8;
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do {
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lVar8 = Streamer()->Close(NULL);
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} while (lVar8 == 0);
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while (Lego()) {
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if (Lego()->vtable28(ds) != 0) {
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break;
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}
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Timer()->GetRealTime();
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TickleManager()->vtable08();
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}
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}
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}
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BOOL readReg(LPCSTR name, LPSTR outValue, DWORD outSize)
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{
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HKEY hKey;
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DWORD valueType;
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
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if (RegQueryValueExA(hKey, name, NULL, &valueType, (LPBYTE) outValue, &outSize) == ERROR_SUCCESS) {
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if (RegCloseKey(hKey) == ERROR_SUCCESS) {
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return TRUE;
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}
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}
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}
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return FALSE;
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}
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int readRegBool(LPCSTR name, BOOL *out)
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{
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char buffer[256];
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BOOL read = readReg(name, buffer, 0x100);
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if (read) {
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if (strcmp("YES", buffer) == 0) {
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*out = TRUE;
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return TRUE;
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}
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if (strcmp("NO", buffer) == 0) {
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*out = FALSE;
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return TRUE;
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}
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}
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return FALSE;
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}
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int readRegInt(LPCSTR name, int *out)
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{
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char buffer[256];
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if (readReg(name, buffer, 0x100)) {
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*out = atoi(buffer);
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return TRUE;
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}
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return FALSE;
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}
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void Isle::loadConfig()
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{
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char buffer[256];
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if (!readReg("diskpath", buffer, 0x400)) {
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strcpy(buffer, MxOmni::GetHD());
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}
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m_hdPath = new char[strlen(buffer) + 1];
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strcpy(m_hdPath, buffer);
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MxOmni::SetHD(m_hdPath);
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if (!readReg("cdpath", buffer, 0x400)) {
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strcpy(buffer, MxOmni::GetCD());
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}
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m_cdPath = new char[strlen(buffer) + 1];
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strcpy(m_cdPath, buffer);
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MxOmni::SetCD(m_cdPath);
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readRegBool("Flip Surfaces", &m_flipSurfaces);
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readRegBool("Full Screen", &m_fullScreen);
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readRegBool("Wide View Angle", &m_wideViewAngle);
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readRegBool("3DSound", &m_use3dSound);
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readRegBool("Music", &m_useMusic);
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readRegBool("UseJoystick", &m_useJoystick);
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readRegInt("JoystickIndex", &m_joystickIndex);
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readRegBool("Draw Cursor", &m_drawCursor);
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int backBuffersInVRAM;
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if (readRegBool("Back Buffers in Video RAM",&backBuffersInVRAM)) {
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m_backBuffersInVram = !backBuffersInVRAM;
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}
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int bitDepth;
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if (readRegInt("Display Bit Depth", &bitDepth)) {
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if (bitDepth == 8) {
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m_using8bit = TRUE;
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} else if (bitDepth == 16) {
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m_using16bit = TRUE;
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}
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}
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if (!readReg("Island Quality", buffer, 0x400)) {
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strcpy(buffer, "1");
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}
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m_islandQuality = atoi(buffer);
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if (!readReg("Island Texture", buffer, 0x400)) {
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strcpy(buffer, "1");
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}
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m_islandTexture = atoi(buffer);
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if (readReg("3D Device ID", buffer, 0x400)) {
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m_deviceId = new char[strlen(buffer) + 1];
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strcpy(m_deviceId, buffer);
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}
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if (readReg("savepath", buffer, 0x400)) {
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m_savePath = new char[strlen(buffer) + 1];
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strcpy(m_savePath, buffer);
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}
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}
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void Isle::setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
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BOOL wideViewAngle, char *deviceId)
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{
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m_videoParam.flags().EnableFullScreen(fullScreen);
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m_videoParam.flags().EnableFlipSurfaces(flipSurfaces);
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m_videoParam.flags().EnableBackBuffers(backBuffers);
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m_videoParam.flags().EnableUnknown1(param_6);
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m_videoParam.flags().EnableUnknown2(TRUE);
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m_videoParam.flags().EnableWideViewAngle(wideViewAngle);
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m_videoParam.SetDeviceName(deviceId);
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if (using8bit) {
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m_videoParam.flags().Enable16Bit(FALSE);
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}
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if (m_using16bit) {
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m_videoParam.flags().Enable16Bit(TRUE);
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}
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}
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BOOL Isle::setupLegoOmni()
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{
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char mediaPath[256];
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GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, 256);
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MxOmniCreateParam createParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags());
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if (Lego()->Create(createParam) != FAILURE) {
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VariableTable()->SetVariable("ACTOR_01", "");
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TickleManager()->vtable1c(VideoManager(), 10);
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return TRUE;
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}
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return FALSE;
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}
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void Isle::setupCursor(WPARAM wParam)
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{
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switch (wParam) {
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case 0:
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m_cursorCurrent = m_cursorArrow;
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break;
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case 1:
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m_cursorCurrent = m_cursorBusy;
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break;
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case 2:
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m_cursorCurrent = m_cursorNo;
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break;
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case 0xB:
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m_cursorCurrent = NULL;
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break;
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}
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SetCursor(m_cursorCurrent);
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}
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LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (!g_isle) {
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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}
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switch (uMsg) {
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case WM_PAINT:
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return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam);
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case WM_ACTIVATE:
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return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam);
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case WM_ACTIVATEAPP:
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if (g_isle) {
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if ((wParam != 0) && (g_isle->m_fullScreen)) {
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MoveWindow(hWnd, windowRect.left, windowRect.top,
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(windowRect.right - windowRect.left) + 1,
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(windowRect.bottom - windowRect.top) + 1, TRUE);
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}
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// FIXME: Untangle
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//g_isle->m_windowActive = wParam;
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}
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return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam);
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case WM_CLOSE:
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if (!g_closed && g_isle) {
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if (g_isle) {
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delete g_isle;
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}
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g_isle = NULL;
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g_closed = TRUE;
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return 0;
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}
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return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam);
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case WM_GETMINMAXINFO:
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{
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MINMAXINFO *mmi = (MINMAXINFO *) lParam;
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mmi->ptMaxTrackSize.x = (windowRect.right - windowRect.left) + 1;
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mmi->ptMaxTrackSize.y = (windowRect.bottom - windowRect.top) + 1;
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mmi->ptMinTrackSize.x = (windowRect.right - windowRect.left) + 1;
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mmi->ptMinTrackSize.y = (windowRect.bottom - windowRect.top) + 1;
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return 0;
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}
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case WM_ENTERMENULOOP:
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return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam);
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case WM_SYSCOMMAND:
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if (wParam == 0xf140) {
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return 0;
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}
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if (wParam == 0xf060 && g_closed == 0) {
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if (g_isle) {
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if (_DAT_00410050 != 0) {
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ShowWindow(g_isle->m_windowHandle, SW_RESTORE);
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}
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PostMessageA(g_isle->m_windowHandle, 0x10, 0, 0);
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return 0;
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}
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} else if (g_isle && g_isle->m_fullScreen && (wParam == 0xf010 || wParam == 0xf100)) {
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return 0;
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}
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return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam);
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case WM_EXITMENULOOP:
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return DefWindowProcA(hWnd,WM_EXITMENULOOP,wParam,lParam);
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case WM_MOVING:
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if (g_isle && g_isle->m_fullScreen) {
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GetWindowRect(hWnd, (LPRECT) lParam);
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return 0;
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}
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return DefWindowProcA(hWnd,WM_MOVING,wParam,lParam);
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case WM_NCPAINT:
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if (g_isle && g_isle->m_fullScreen) {
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return 0;
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}
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return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam);
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case WM_DISPLAYCHANGE:
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/* FIXME: Untangle
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if (g_isle && VideoManager() && g_isle->m_fullScreen && ((pLVar7 = VideoManager(), *(int *)(pLVar7 + 0x74) != 0 && (pLVar7 = VideoManager(), *(int *)(*(int *)(pLVar7 + 0x74) + 0x880) != 0))) {
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if (_DAT_00410054 == 0) {
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unsigned char bVar1 = FALSE;
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if (LOWORD(lParam) == _DAT_00410058 && HIWORD(lParam) == _DAT_0041005c && _DAT_00410060 == wParam) {
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bVar1 = TRUE;
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}
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if (_DAT_00410050 == 0) {
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if (!bVar1) {
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_DAT_00410050 = 1;
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Lego()->vtable38();
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VideoManager()->DisableRMDevice();
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}
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}
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else if (bVar1) {
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_DAT_00410064 = 1;
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}
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}
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else {
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_DAT_00410054 = 0;
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_DAT_00410060 = wParam;
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}
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}*/
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return DefWindowProcA(hWnd,WM_DISPLAYCHANGE,wParam,lParam);
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case WM_SETCURSOR:
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case WM_KEYDOWN:
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case WM_MOUSEMOVE:
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case WM_TIMER:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case 0x5400:
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{
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NotificationId type = NONE;
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unsigned char keyCode = 0;
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switch (uMsg) {
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case WM_KEYDOWN:
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if (lParam & 0x40000000) {
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return DefWindowProcA(hWnd,WM_KEYDOWN,wParam,lParam);
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}
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keyCode = wParam;
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type = KEYDOWN;
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break;
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case WM_MOUSEMOVE:
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g_mousemoved = 1;
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type = MOUSEMOVE;
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break;
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case WM_TIMER:
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type = TIMER;
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break;
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case WM_SETCURSOR:
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if (g_isle) {
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HCURSOR hCursor = g_isle->m_cursorCurrent;
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if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) {
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SetCursor(hCursor);
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return 0;
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}
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}
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break;
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case WM_LBUTTONDOWN:
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g_mousedown = 1;
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type = MOUSEDOWN;
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break;
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case WM_LBUTTONUP:
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g_mousedown = 0;
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type = MOUSEUP;
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break;
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case 0x5400:
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if (g_isle) {
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g_isle->setupCursor(wParam);
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return 0;
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}
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}
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if (g_isle) {
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if (InputManager()) {
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InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
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}
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if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) {
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unsigned short x = LOWORD(lParam);
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unsigned short y = HIWORD(lParam);
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if (639 < x) {
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x = 639;
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}
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if (479 < y) {
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y = 479;
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}
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VideoManager()->MoveCursor(x,y);
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}
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}
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return 0;
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}
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}
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return DefWindowProcA(hWnd,uMsg,wParam,lParam);
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}
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MxResult Isle::setupWindow(HINSTANCE hInstance)
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{
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WNDCLASSA wndclass;
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ZeroMemory(&wndclass, sizeof(WNDCLASSA));
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loadConfig();
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setupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
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m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
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MxOmni::SetSound3D(m_use3dSound);
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srand(timeGetTime() / 1000);
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SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0);
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ZeroMemory(&wndclass, sizeof(WNDCLASSA));
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wndclass.cbClsExtra = 0;
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wndclass.style = CS_HREDRAW | CS_VREDRAW;
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wndclass.lpfnWndProc = WndProc;
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wndclass.cbWndExtra = 0;
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wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCE(APP_ICON));
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wndclass.hCursor = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_ARROW));
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m_cursorCurrent = wndclass.hCursor;
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m_cursorArrow = wndclass.hCursor;
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m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_BUSY));
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m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_NO));
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wndclass.hInstance = hInstance;
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wndclass.hbrBackground = GetStockObject(BLACK_BRUSH);
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wndclass.lpszClassName = WNDCLASS_NAME;
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if (!RegisterClassA(&wndclass)) {
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return FAILURE;
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}
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DWORD dwStyle;
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int x, y, width, height;
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if (!m_fullScreen) {
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AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
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height = windowRect.bottom - windowRect.top;
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width = windowRect.right - windowRect.left;
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y = CW_USEDEFAULT;
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x = CW_USEDEFAULT;
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dwStyle = WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
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} else {
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AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
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height = windowRect.bottom - windowRect.top;
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width = windowRect.right - windowRect.left;
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dwStyle = WS_CAPTION | WS_SYSMENU;
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x = windowRect.left;
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y = windowRect.top;
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}
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m_windowHandle = CreateWindowExA(WS_EX_APPWINDOW, WNDCLASS_NAME, WINDOW_TITLE, dwStyle,
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x, y, width + 1, height + 1, NULL, NULL, hInstance, NULL);
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if (!m_windowHandle) {
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return FAILURE;
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}
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if (m_fullScreen) {
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MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE);
|
|
}
|
|
|
|
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
|
UpdateWindow(m_windowHandle);
|
|
if (!setupLegoOmni()) {
|
|
return FAILURE;
|
|
}
|
|
|
|
GameState()->SetSavePath(m_savePath);
|
|
GameState()->SerializePlayersInfo(1);
|
|
GameState()->SerializeScoreHistory(1);
|
|
|
|
int iVar10;
|
|
if (m_islandQuality == 0) {
|
|
iVar10 = 1;
|
|
} else if (m_islandQuality == 1) {
|
|
iVar10 = 2;
|
|
} else {
|
|
iVar10 = 100;
|
|
}
|
|
|
|
int uVar1 = (m_islandTexture == 0);
|
|
LegoModelPresenter::configureLegoModelPresenter(uVar1);
|
|
LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10);
|
|
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
|
|
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
|
|
LegoROI::configureLegoROI(iVar10);
|
|
LegoAnimationManager::configureLegoAnimationManager(m_islandQuality);
|
|
if (LegoOmni::GetInstance()) {
|
|
if (LegoOmni::GetInstance()->GetInputManager()) {
|
|
LegoOmni::GetInstance()->GetInputManager()->m_unk00[0xCD] = m_useJoystick;
|
|
LegoOmni::GetInstance()->GetInputManager()->m_unk00[0x67] = m_joystickIndex;
|
|
}
|
|
}
|
|
if (m_fullScreen) {
|
|
MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE);
|
|
}
|
|
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
|
UpdateWindow(m_windowHandle);
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
void Isle::tick(BOOL sleepIfNotNextFrame)
|
|
{
|
|
if (this->m_windowActive) {
|
|
if (!Lego()) return;
|
|
if (!TickleManager()) return;
|
|
if (!Timer()) return;
|
|
|
|
long currentTime = Timer()->GetRealTime();
|
|
if (currentTime < g_lastFrameTime) {
|
|
g_lastFrameTime = -this->m_frameDelta;
|
|
}
|
|
if (this->m_frameDelta + g_lastFrameTime < currentTime) {
|
|
if (!Lego()->vtable40()) {
|
|
TickleManager()->vtable08();
|
|
}
|
|
g_lastFrameTime = currentTime;
|
|
|
|
if (_DAT_004101bc == 0) {
|
|
return;
|
|
}
|
|
|
|
_DAT_004101bc--;
|
|
if (_DAT_004101bc != 0) {
|
|
return;
|
|
}
|
|
|
|
LegoOmni::GetInstance()->CreateBackgroundAudio();
|
|
BackgroundAudioManager()->Enable(this->m_useMusic);
|
|
|
|
MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
|
|
MxDSAction ds;
|
|
|
|
if (!stream) {
|
|
stream = Streamer()->Open("\\lego\\scripts\\nocd", 0);
|
|
if (!stream) {
|
|
return;
|
|
}
|
|
|
|
ds.m_atomId = stream->atom;
|
|
ds.m_unk24 = 0xFFFF;
|
|
ds.m_unk1c = 0;
|
|
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
|
|
|
|
if (Start(&ds) != SUCCESS) {
|
|
return;
|
|
}
|
|
} else {
|
|
ds.m_atomId = stream->atom;
|
|
ds.m_unk24 = 0xFFFF;
|
|
ds.m_unk1c = 0;
|
|
if (Start(&ds) != SUCCESS) {
|
|
return;
|
|
}
|
|
this->m_gameStarted = 1;
|
|
}
|
|
return;
|
|
}
|
|
if (sleepIfNotNextFrame == 0) return;
|
|
}
|
|
|
|
Sleep(0);
|
|
}
|