isle/LEGO1/mxdirect3d.h
Christian Semmler d4e7bb1132
Implement/match MxDirect3D::SetDevice (#401)
* WIP

* WIP

* WIP

* Rename class

* Rename vars

* Rename function

* Rename

* Rename flag

* Fix deletion of modeArray

* Remove obsolete comment
2024-01-04 20:37:15 +01:00

223 lines
5.7 KiB
C++

#ifndef MXDIRECT3D_H
#define MXDIRECT3D_H
#include "decomp.h"
#include "mxdirectdraw.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
#include <d3d.h>
class MxDirect3D;
// SIZE 0xe4
class MxAssignedDevice {
public:
enum {
Flag_HardwareMode = 0x01,
Flag_PrimaryDevice = 0x02
};
MxAssignedDevice();
~MxAssignedDevice();
friend class MxDirect3D;
private:
GUID m_guid; // 0x00
MxU32 m_flags; // 0x10
D3DDEVICEDESC m_desc; // 0x14
MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0
};
class MxDeviceEnumerate;
struct MxDriver;
struct MxDevice;
// VTABLE: LEGO1 0x100db800
// SIZE 0x894
class MxDirect3D : public MxDirectDraw {
public:
MxDirect3D();
virtual ~MxDirect3D();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
) override; // vtable+0x04
virtual void Destroy() override; // vtable+0x08
virtual void DestroyButNotDirectDraw() override; // vtable+0x0c
BOOL CreateIDirect3D();
BOOL D3DSetMode();
BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device);
inline MxAssignedDevice* GetAssignedDevice() { return this->m_assignedDevice; };
inline IDirect3D* GetDirect3D() { return this->m_pDirect3d; }
inline IDirect3DDevice* GetDirect3DDevice() { return this->m_pDirect3dDevice; }
private:
MxAssignedDevice* m_assignedDevice; // 0x880
IDirect3D* m_pDirect3d; // 0x884
IDirect3DDevice* m_pDirect3dDevice; // 0x888
undefined4 m_unk0x88c; // 0x88c
undefined4 m_unk0x890; // 0x890
};
// SIZE 0x1a4
struct MxDevice {
MxDevice() {}
~MxDevice();
MxDevice(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc
);
void Init(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc
);
LPGUID m_guid; // 0x00
char* m_deviceDesc; // 0x04
char* m_deviceName; // 0x08
D3DDEVICEDESC m_HWDesc; // 0x0c
D3DDEVICEDESC m_HELDesc; // 0xd8
MxBool operator==(MxDevice) const { return TRUE; }
MxBool operator<(MxDevice) const { return TRUE; }
};
// SIZE 0x0c
struct MxDisplayMode {
DWORD m_width; // 0x00
DWORD m_height; // 0x04
DWORD m_bitsPerPixel; // 0x08
MxBool operator==(MxDisplayMode) const { return TRUE; }
MxBool operator<(MxDisplayMode) const { return TRUE; }
};
// SIZE 0x190
struct MxDriver {
MxDriver() {}
~MxDriver();
MxDriver(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
void Init(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
LPGUID m_guid; // 0x00
char* m_driverDesc; // 0x04
char* m_driverName; // 0x08
DDCAPS m_ddCaps; // 0x0c
list<MxDevice> m_devices; // 0x178
list<MxDisplayMode> m_displayModes; // 0x184
MxBool operator==(MxDriver) const { return TRUE; }
MxBool operator<(MxDriver) const { return TRUE; }
};
// clang-format off
// TEMPLATE: LEGO1 0x1009b900
// list<MxDevice,allocator<MxDevice> >::~list<MxDevice,allocator<MxDevice> >
// clang-format on
// clang-format off
// TEMPLATE: LEGO1 0x1009b970
// list<MxDisplayMode,allocator<MxDisplayMode> >::~list<MxDisplayMode,allocator<MxDisplayMode> >
// clang-format on
// TEMPLATE: LEGO1 0x1009b9e0
// List<MxDevice>::~List<MxDevice>
// TEMPLATE: LEGO1 0x1009ba30
// List<MxDisplayMode>::~List<MxDisplayMode>
// clang-format off
// TEMPLATE: LEGO1 0x1009bf50
// list<MxDriver,allocator<MxDriver> >::~list<MxDriver,allocator<MxDriver> >
// clang-format on
// TEMPLATE: LEGO1 0x1009bfc0
// List<MxDriver>::~List<MxDriver>
// Compiler-generated copy ctor
// Part of this function are two more synthetic sub-routines,
// LEGO1 0x1009c400 and LEGO1 0x1009c460
// SYNTHETIC: LEGO1 0x1009c290
// MxDriver::MxDriver
// SYNTHETIC: LEGO1 0x1009d450
// MxDriver::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1009d470
// MxDevice::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db814
// SIZE 0x14
class MxDeviceEnumerate {
public:
MxDeviceEnumerate();
// FUNCTION: LEGO1 0x1009c010
~MxDeviceEnumerate() {}
virtual MxResult DoEnumerate(); // vtable+0x00
BOOL EnumDirectDrawCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
HRESULT EnumDisplayModesCallback(LPDDSURFACEDESC p_ddsd);
HRESULT EnumDevicesCallback(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc
);
const char* EnumerateErrorToString(HRESULT p_error);
MxS32 ParseDeviceName(const char* p_deviceId);
MxS32 ProcessDeviceBytes(MxS32 p_deviceNum, GUID& p_guid);
MxResult GetDevice(MxS32 p_deviceNum, MxDriver*& p_driver, MxDevice*& p_device);
MxS32 FUN_1009d0d0();
MxResult FUN_1009d210();
MxBool FUN_1009d370(MxDriver& p_driver);
MxBool FUN_1009d3d0(MxDevice& p_device);
static void BuildErrorString(const char*, ...);
static BOOL CALLBACK
DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context);
static HRESULT CALLBACK DisplayModesEnumerateCallback(LPDDSURFACEDESC p_ddsd, LPVOID p_context);
static HRESULT CALLBACK DevicesEnumerateCallback(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc,
LPVOID p_context
);
static undefined4 FUN_1009d1a0();
static undefined4 FUN_1009d1e0();
friend class MxDirect3D;
private:
list<MxDriver> m_list; // 0x04
MxBool m_initialized; // 0x10
};
// VTABLE: LEGO1 0x100d9cc8
// SIZE 0x14
class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {};
#endif // MXDIRECT3D_H