isle/LEGO1/viewmanager/viewroi.cpp
Nathan M Gilbert 7fc1f8019f
Implement ViewROI and base classes (#287)
* Implement ViewROI and base classes

* Clean up Orientable header

* Move tgl to tgl subdirectory, and use target_include_directories

* Move classes to submodules

* Fix some missed references

* Fix/match UpdateWorldData

* Renaming / removing MxTypes / refactoring

* Consistent naming for Matrix

* Adjust format action

* Add Vector3/Vector4 to Data vector

* Add TGL comment

* Add a comment about Matrix4Impl

* Add ROI comment

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 15:38:07 +01:00

45 lines
906 B
C++

#include "viewroi.h"
#include "../decomp.h"
DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
// OFFSET: LEGO1 0x100a9eb0
float ViewROI::IntrinsicImportance() const
{
return .5;
} // for now
// OFFSET: LEGO1 0x100a9ec0
const Tgl::Group* ViewROI::GetGeometry() const
{
return geometry;
}
// OFFSET: LEGO1 0x100a9ed0
Tgl::Group* ViewROI::GetGeometry()
{
return geometry;
}
// OFFSET: LEGO1 0x100a9ee0
void ViewROI::UpdateWorldData(const Matrix4Data& parent2world)
{
OrientableROI::UpdateWorldData(parent2world);
if (geometry) {
// Tgl::FloatMatrix4 tgl_mat;
Matrix4 mat;
SETMAT4(mat, m_local2world.GetMatrix());
Tgl::Result result = geometry->SetTransformation(mat);
// assert(Tgl::Succeeded(result));
}
}
// OFFSET: LEGO1 0x100aa250 TEMPLATE
// ViewROI::`scalar deleting destructor'
inline ViewROI::~ViewROI()
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}