isle/LEGO1/mxwavepresenter.h
Christian Semmler 1d3ce6b0aa
Implement/match remaining MxWavePresenter functions (#294)
* Implement/match remaining MxWavePresenter functions

* Name m_unk65

* Match WriteToSoundBuffer

* Remove header

* Match StreamingTickle

* Name more variables

* Give names to some things
2023-11-24 12:09:53 -05:00

71 lines
2.5 KiB
C++

#ifndef MXWAVEPRESENTER_H
#define MXWAVEPRESENTER_H
#include "decomp.h"
#include "mxsoundpresenter.h"
#include <dsound.h>
// VTABLE 0x100d49a8
// SIZE 0x6c
class MxWavePresenter : public MxSoundPresenter {
public:
MxWavePresenter() { Init(); }
virtual ~MxWavePresenter() override; // vtable+0x00
// OFFSET: LEGO1 0x1000d6c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07b4
return "MxWavePresenter";
}
// OFFSET: LEGO1 0x1000d6d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(name);
}
virtual void ReadyTickle() override; // vtable+0x18
virtual void StartingTickle() override; // vtable+0x1c
virtual void StreamingTickle() override; // vtable+0x20
virtual void DoneTickle() override; // vtable+0x2c
virtual void ParseExtra() override; // vtable+0x30
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
virtual void EndAction() override; // vtable+0x40
virtual undefined4 PutData() override; // vtable+0x4c
virtual void Enable(MxBool p_enable) override; // vtable+0x54
virtual void AppendChunk(MxStreamChunk* p_chunk) override; // vtable+0x58
virtual void SetVolume(MxS32 p_volume) override; // vtable+0x60
virtual void Pause(); // vtable+0x64
virtual void Resume(); // vtable+0x68
virtual MxBool IsPaused(); // vtable+0x6c
// Reference: https://github.com/itsmattkc/SIEdit/blob/master/lib/othertypes.h
// SIZE 0x1c
struct WaveFormat {
WAVEFORMATEX m_waveFormatEx;
MxU32 m_dataSize;
MxU32 m_flags;
};
private:
void Init();
void Destroy(MxBool p_fromDestructor);
MxS8 GetPlayedChunks();
MxBool FUN_100b1ba0();
void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length);
WaveFormat* m_waveFormat; // 0x54
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58
MxU32 m_chunkLength; // 0x5c
MxU32 m_lockSize; // 0x60
MxU8 m_writtenChunks; // 0x64
MxBool m_started; // 0x65
MxBool m_unk66; // 0x66
MxS8 m_silenceData; // 0x67
MxBool m_paused; // 0x68
};
#endif // MXWAVEPRESENTER_H