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7fc1f8019f
* Implement ViewROI and base classes * Clean up Orientable header * Move tgl to tgl subdirectory, and use target_include_directories * Move classes to submodules * Fix some missed references * Fix/match UpdateWorldData * Renaming / removing MxTypes / refactoring * Consistent naming for Matrix * Adjust format action * Add Vector3/Vector4 to Data vector * Add TGL comment * Add a comment about Matrix4Impl * Add ROI comment --------- Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com> Co-authored-by: Christian Semmler <mail@csemmler.com>
90 lines
3 KiB
C++
90 lines
3 KiB
C++
#ifndef MXDSACTION_H
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#define MXDSACTION_H
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#include "mxdsobject.h"
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#include "mxtypes.h"
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#include "realtime/vector.h"
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class MxOmni;
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// VTABLE 0x100dc098
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// SIZE 0x94
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class MxDSAction : public MxDSObject {
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public:
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enum {
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Flag_Looping = 0x01,
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Flag_Bit3 = 0x04,
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Flag_Bit4 = 0x08,
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Flag_Bit5 = 0x10,
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Flag_Enabled = 0x20,
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Flag_Bit7 = 0x40,
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Flag_World = 0x80,
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Flag_Bit9 = 0x200,
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Flag_Bit10 = 0x400,
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};
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__declspec(dllexport) MxDSAction();
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__declspec(dllexport) virtual ~MxDSAction();
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void CopyFrom(MxDSAction& p_dsAction);
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MxDSAction& operator=(MxDSAction& p_dsAction);
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// OFFSET: LEGO1 0x100ad980
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x101013f4
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return "MxDSAction";
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}
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// OFFSET: LEGO1 0x100ad990
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSAction::ClassName()) || MxDSObject::IsA(name);
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}
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virtual MxU32 GetSizeOnDisk() override; // vtable+18;
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virtual void Deserialize(char** p_source, MxS16 p_unk24) override; // vtable+1c;
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virtual MxLong GetDuration(); // vtable+24;
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virtual void SetDuration(MxLong p_duration); // vtable+28;
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virtual MxDSAction* Clone(); // vtable+2c;
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virtual void MergeFrom(MxDSAction& p_dsAction); // vtable+30;
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virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
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virtual void SetUnkTimingField(MxLong p_unkTimingField); // vtable+38;
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virtual MxLong GetUnkTimingField(); // vtable+3c;
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virtual MxLong GetElapsedTime(); // vtable+40;
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void AppendData(MxU16 p_extraLength, const char* p_extraData);
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inline MxU32 GetFlags() { return m_flags; }
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inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
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inline char* GetExtraData() { return m_extraData; }
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inline MxU16 GetExtraLength() const { return m_extraLength; }
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inline MxLong GetStartTime() const { return m_startTime; }
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inline MxS32 GetLoopCount() { return m_loopCount; }
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inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
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inline const Vector3Data& GetLocation() const { return m_location; }
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inline void SetUnknown84(MxCore* p_unk84) { m_unk84 = p_unk84; }
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inline MxCore* GetUnknown8c() { return m_unk8c; }
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inline void SetUnknown8c(MxCore* p_unk8c) { m_unk8c = p_unk8c; }
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inline MxBool IsLooping() const { return m_flags & Flag_Looping; }
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inline MxBool IsBit3() const { return m_flags & Flag_Bit3; }
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protected:
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MxU32 m_sizeOnDisk; // 0x2c
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MxU32 m_flags; // 0x30
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MxLong m_startTime; // 0x34
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MxLong m_duration; // 0x38
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MxS32 m_loopCount; // 0x3c
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Vector3Data m_location; // 0x40
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Vector3Data m_direction; // 0x54
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Vector3Data m_up; // 0x68
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char* m_extraData; // 0x7c
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MxU16 m_extraLength; // 0x80
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MxCore* m_unk84; // 0x84
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undefined4 m_unk88; // 0x88
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MxCore* m_unk8c; // 0x8c
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MxLong m_unkTimingField; // 0x90
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};
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#endif // MXDSACTION_H
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