isle/LEGO1/mxcore.h
MS 1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00

44 lines
882 B
C++

#ifndef MXCORE_H
#define MXCORE_H
#include "compat.h"
#include "mxtypes.h"
#include <string.h>
class MxParam;
// TODO: Find proper compilation unit to put these
// OFFSET: LEGO1 0x100140d0 TEMPLATE
// MxCore::IsA
// OFFSET: LEGO1 0x100144c0 TEMPLATE
// MxCore::ClassName
// VTABLE 0x100dc0f8
// SIZE 0x8
class MxCore {
public:
__declspec(dllexport) MxCore();
__declspec(dllexport) virtual ~MxCore(); // vtable+00
__declspec(dllexport) virtual MxLong Notify(MxParam& p); // vtable+04
virtual MxResult Tickle(); // vtable+08
inline virtual const char* ClassName() const // vtable+0c
{
// 0x100f007c
return "MxCore";
}
inline virtual MxBool IsA(const char* name) const // vtable+10
{
return !strcmp(name, MxCore::ClassName());
}
inline MxU32 GetId() { return m_id; }
private:
MxU32 m_id;
};
#endif // MXCORE_H