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https://github.com/isledecomp/isle.git
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1ae3b07dc2
* First commit of order tool * More flexible match on module name. Bugfix on blank_or_comment * Report inexact offset comments in verbose mode. Bugfix for exact regex * Refactor checkorder into reusable isledecomp module * Find bad comments in one pass, add awareness of TEMPLATE * Refactor of state machine to prepare for reccmp integration * Use isledecomp lib in reccmp * Build isledecomp in GH actions, fix mypy complaint * Ensure unit test cpp files will be ignored by reccmp * Allow multiple offset markers, pep8 cleanup * Remove unused variable * Code style, remove unneeded module and TODO * Final renaming and type hints * Fix checkorder issues, add GH action and enforce (#2) * Fix checkorder issues * Add GH action * Test error case * Works * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
48 lines
818 B
C++
48 lines
818 B
C++
#include "legosoundmanager.h"
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#include "mxautolocker.h"
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// OFFSET: LEGO1 0x100298a0
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LegoSoundManager::LegoSoundManager()
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{
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Init();
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}
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// OFFSET: LEGO1 0x10029940
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LegoSoundManager::~LegoSoundManager()
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{
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Destroy(TRUE);
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}
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// OFFSET: LEGO1 0x100299a0
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void LegoSoundManager::Init()
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{
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unk0x40 = 0;
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unk0x3c = 0;
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}
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// OFFSET: LEGO1 0x100299b0 STUB
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void LegoSoundManager::Destroy(MxBool p_fromDestructor)
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{
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}
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// OFFSET: LEGO1 0x100299f0 STUB
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MxResult LegoSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
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{
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return FAILURE;
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}
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// OFFSET: LEGO1 0x1002a390
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void LegoSoundManager::Destroy()
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{
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Destroy(FALSE);
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}
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// OFFSET: LEGO1 0x1002a3a0 STUB
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MxResult LegoSoundManager::Tickle()
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{
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MxMediaManager::Tickle();
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MxAutoLocker lock(&this->m_criticalSection);
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return 0; // TODO: call something in unk0x40
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}
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