isle/LEGO1/legorace.h
Joshua Peisach a577b393bf
LegoRace initial layout (#299)
* LegoRace initial layout

* fix function ordering

* Fix it all

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-24 13:11:32 +01:00

59 lines
1.9 KiB
C++

#ifndef LEGORACE_H
#define LEGORACE_H
#include "decomp.h"
#include "legoworld.h"
#include "mxtypes.h"
// VTABLE 0x100d5db0
// SIZE 0x144
class LegoRace : public LegoWorld {
public:
LegoRace();
virtual ~LegoRace() override; // vtable+0x0
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x10015ba0
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f07c4
return "LegoRace";
}
// OFFSET: LEGO1 0x10015bb0
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoRace::ClassName()) || LegoWorld::IsA(name);
}
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
virtual MxBool VTable0x5c() override; // vtable+0x5c
virtual MxBool VTable0x64() override; // vtable+0x64
virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
virtual undefined4 VTable0x6c(undefined4) = 0; // vtable+0x6c
virtual undefined4 VTable0x70(undefined4); // vtable+0x70
virtual undefined4 VTable0x74(undefined4); // vtable+0x74
virtual undefined4 VTable0x78(undefined4); // vtable+0x78
virtual void VTable0x7c(undefined4, undefined4); // vtable+0x7c
private:
undefined4 m_unkf8; // 0xf8
undefined4 m_unkfc; // 0xfc
undefined4 m_unk100; // 0x100
undefined4 m_unk104; // 0x104
undefined4 m_unk108; // 0x108
undefined4 m_unk10c; // 0x10c
undefined4 m_unk110; // 0x110
undefined4 m_unk114; // 0x114
undefined4 m_unk118; // 0x118
undefined4 m_unk11c; // 0x11c
undefined4 m_unk120; // 0x120 - this may be the current vehcle (function at 0x10015880)
undefined4 m_unk124; // 0x124 - something game state
undefined4 m_unk128; // 0x128
undefined4 m_unk12c; // 0x12c
undefined4 m_unk130[4]; // unconfirmed bytes, ghidra claims these are integers
undefined4 m_unk140;
};
#endif // LEGORACE_H