isle/LEGO1/mxentity.cpp
Joshua Peisach b6ada8f46c
Small implementations in MxEntity/MxEventManager (#96)
* Small implementations in MxEntity/MxEventManager

* Cleanup

* Update LEGO1/mxentity.cpp

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
2023-08-03 16:43:36 -07:00

22 lines
366 B
C++

#include "mxentity.h"
DECOMP_SIZE_ASSERT(MxEntity, 0x68)
// OFFSET: LEGO1 0x1001d190
MxEntity::MxEntity()
{
this->m_mxEntityId = -1;
}
// OFFSET: LEGO1 0x1000c110
MxEntity::~MxEntity()
{
}
// OFFSET: LEGO1 0x10001070
MxResult MxEntity::SetEntityId(MxS32 p_id, const MxAtomId &p_atom)
{
this->m_mxEntityId = p_id;
this->m_atom = p_atom;
return SUCCESS;
}