isle/LEGO1/mxunknown100dbdbc.h
Misha 6d0d308c37
Add unknown render class stub (#347)
* Add mxrender manager class stub

* fix format

* rename the class

* Update MxUnknown100dbdbc.cpp

* rename class

* fix clang format

* Remove accidently committed code

* Update LEGO1/legoomni.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* fix

* fix 2

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2023-12-21 19:21:56 +01:00

17 lines
326 B
C++

#ifndef MXUNKNOWN100DBDBC_H
#define MXUNKNOWN100DBDBC_H
#include "decomp.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100dbdbc
// SIZE 0x14
class MxUnknown100dbdbc {
public:
MxUnknown100dbdbc();
private:
undefined m_unk0x4[0x14]; // TODO: change to 0x10 once scalar deconstructor is added
};
#endif // MXUNKNOWN100DBDBC_H