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20daddde32
* push changes * Update mxstreamcontroller.cpp * fix build * MxStreamChunk * fix format * Match functions * Add a comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
41 lines
969 B
C++
41 lines
969 B
C++
#ifndef MXSTREAMCHUNK_H
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#define MXSTREAMCHUNK_H
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#include "mxdschunk.h"
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class MxDSBuffer;
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// VTABLE: LEGO1 0x100dc2a8
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// SIZE 0x20
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class MxStreamChunk : public MxDSChunk {
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public:
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inline MxStreamChunk() : m_buffer(NULL) {}
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virtual ~MxStreamChunk() override;
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// FUNCTION: LEGO1 0x100b1fe0
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// GLOBAL: LEGO1 0x10101e5c
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return "MxStreamChunk";
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}
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// FUNCTION: LEGO1 0x100b1ff0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxStreamChunk::ClassName()) || MxDSChunk::IsA(p_name);
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}
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inline MxDSBuffer* GetBuffer() { return m_buffer; }
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MxResult ReadChunk(MxDSBuffer* p_buffer, MxU8* p_chunkData);
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MxU32 ReadChunkHeader(MxU8* p_chunkData);
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void SetBuffer(MxDSBuffer* p_buffer);
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private:
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MxDSBuffer* m_buffer; // 0x1c
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};
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// SYNTHETIC: LEGO1 0x100b20a0
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// MxStreamChunk::`scalar deleting destructor'
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#endif // MXSTREAMCHUNK_H
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