isle/LEGO1/pizzeria.h
Misha 40d51659d3
Add most of LegoObjectFactory (#365)
* push changes

* push changes

* fix

* Update legoracecar.h
2023-12-26 18:10:28 -05:00

24 lines
521 B
C++

#ifndef PIZZERIA_H
#define PIZZERIA_H
#include "isleactor.h"
// VTABLE: LEGO1 0x100d5520
// SIZE 0x84
class Pizzeria : public IsleActor {
public:
// FUNCTION: LEGO1 0x1000e780
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0380
return "Pizzeria";
}
// FUNCTION: LEGO1 0x1000e790
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Pizzeria::ClassName()) || IsleActor::IsA(p_name);
}
};
#endif // PIZZERIA_H