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* Add mxrender manager class stub * fix format * rename the class * Update MxUnknown100dbdbc.cpp * rename class * fix clang format * Remove accidently committed code * Update LEGO1/legoomni.cpp Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * fix * fix 2 --------- Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
11 lines
176 B
C++
11 lines
176 B
C++
#include "mxunknown100dbdbc.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxUnknown100dbdbc, 0x14)
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// STUB: LEGO1 0x100a6fd0
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MxUnknown100dbdbc::MxUnknown100dbdbc()
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{
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// TODO
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}
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