isle/LEGO1/mxflcpresenter.cpp
2023-12-22 13:57:23 -05:00

50 lines
1.1 KiB
C++

#include "mxflcpresenter.h"
#include "decomp.h"
#include "mxbitmap.h"
#include "mxomni.h"
#include "mxpalette.h"
#include "mxvideomanager.h"
DECOMP_SIZE_ASSERT(MxFlcPresenter, 0x68);
// FUNCTION: LEGO1 0x100b3310
MxFlcPresenter::MxFlcPresenter()
{
this->m_flicHeader = NULL;
this->m_flags &= ~Flag_Bit2;
this->m_flags &= ~Flag_Bit3;
}
// FUNCTION: LEGO1 0x100b3420
MxFlcPresenter::~MxFlcPresenter()
{
if (this->m_flicHeader) {
delete this->m_flicHeader;
}
}
// FUNCTION: LEGO1 0x100b3490
void MxFlcPresenter::LoadHeader(MxStreamChunk* p_chunk)
{
m_flicHeader = (FLIC_HEADER*) new MxU8[p_chunk->GetLength()];
memcpy(m_flicHeader, p_chunk->GetData(), p_chunk->GetLength());
}
// FUNCTION: LEGO1 0x100b34d0
void MxFlcPresenter::CreateBitmap()
{
if (m_bitmap)
delete m_bitmap;
m_bitmap = new MxBitmap;
m_bitmap->SetSize(m_flicHeader->width, m_flicHeader->height, NULL, FALSE);
}
// FUNCTION: LEGO1 0x100b3620
void MxFlcPresenter::RealizePalette()
{
MxPalette* palette = m_bitmap->CreatePalette();
MVideoManager()->RealizePalette(palette);
delete palette;
}