isle/LEGO1/lego/legoomni/include/score.h
Christian Semmler cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00

94 lines
2.5 KiB
C++

#ifndef SCORE_H
#define SCORE_H
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoControlManagerEvent;
class MxEndActionNotificationParam;
// VTABLE: LEGO1 0x100d53f8
// SIZE 0x0c
class ScoreState : public LegoState {
public:
ScoreState() : m_playCubeTutorial(TRUE) {}
// FUNCTION: LEGO1 0x1000de40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0084
return "ScoreState";
}
// FUNCTION: LEGO1 0x1000de50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000de20
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x1000de30
MxBool SetFlag() override
{
m_playCubeTutorial = TRUE;
return TRUE;
} // vtable+0x18
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
// SYNTHETIC: LEGO1 0x1000df00
// ScoreState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
MxBool m_playCubeTutorial; // 0x08
};
// VTABLE: LEGO1 0x100d4018
// SIZE 0x104
class Score : public LegoWorld {
public:
Score();
~Score() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100010c0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0050
return "Score";
}
// FUNCTION: LEGO1 0x100010d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Score::ClassName()) || LegoWorld::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x100011e0
// Score::`scalar deleting destructor'
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
void Paint();
MxLong FUN_10001510(MxEndActionNotificationParam& p_param);
MxLong FUN_100016d0(LegoControlManagerEvent& p_param);
void FillArea(MxU32 i_activity, MxU32 i_actor, MxS16 score);
protected:
void DeleteScript();
LegoGameState::Area m_destLocation; // 0xf8
ScoreState* m_state; // 0xfc
MxU8* m_surface; // 0x100
};
#endif // SCORE_H