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d82d062e92
* Implement/match MxRegionCursor class * Rename function
284 lines
6.2 KiB
C++
284 lines
6.2 KiB
C++
#include "mxregioncursor.h"
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DECOMP_SIZE_ASSERT(MxRegionCursor, 0x18);
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// FUNCTION: LEGO1 0x100c3f70
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MxRegionCursor::MxRegionCursor(MxRegion* p_region)
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{
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m_region = p_region;
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m_rect = NULL;
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m_topBottomCursor = new MxRegionTopBottomListCursor(m_region->m_list);
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m_leftRightCursor = NULL;
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}
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// FUNCTION: LEGO1 0x100c40b0
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MxRegionCursor::~MxRegionCursor()
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{
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if (m_rect)
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delete m_rect;
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if (m_topBottomCursor)
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delete m_topBottomCursor;
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if (m_leftRightCursor)
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delete m_leftRightCursor;
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}
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// FUNCTION: LEGO1 0x100c4140
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MxRect32* MxRegionCursor::VTable0x18()
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{
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m_topBottomCursor->Head();
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MxRegionTopBottom* topBottom;
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if (m_topBottomCursor->Current(topBottom)) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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MxRegionLeftRight* leftRight;
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m_leftRightCursor->First(leftRight);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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}
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else
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Reset();
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c41d0
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MxRect32* MxRegionCursor::VTable0x20()
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{
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m_topBottomCursor->Tail();
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MxRegionTopBottom* topBottom;
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if (m_topBottomCursor->Current(topBottom)) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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MxRegionLeftRight* leftRight;
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m_leftRightCursor->Last(leftRight);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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}
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else
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Reset();
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c4260
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MxRect32* MxRegionCursor::VTable0x28()
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{
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MxRegionLeftRight* leftRight;
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MxRegionTopBottom* topBottom;
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if (m_leftRightCursor && m_leftRightCursor->Next(leftRight)) {
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m_topBottomCursor->Current(topBottom);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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return m_rect;
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}
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if (m_topBottomCursor->Next(topBottom)) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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m_leftRightCursor->First(leftRight);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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return m_rect;
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}
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Reset();
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c4360
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MxRect32* MxRegionCursor::VTable0x30()
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{
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MxRegionLeftRight* leftRight;
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MxRegionTopBottom* topBottom;
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if (m_leftRightCursor && m_leftRightCursor->Prev(leftRight)) {
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m_topBottomCursor->Current(topBottom);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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return m_rect;
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}
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if (m_topBottomCursor->Prev(topBottom)) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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m_leftRightCursor->Last(leftRight);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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return m_rect;
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}
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Reset();
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c4460
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MxRect32* MxRegionCursor::VTable0x14(MxRect32& p_rect)
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{
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m_topBottomCursor->Reset();
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FUN_100c4a20(p_rect);
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c4480
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MxRect32* MxRegionCursor::VTable0x1c(MxRect32& p_rect)
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{
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m_topBottomCursor->Reset();
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FUN_100c4b50(p_rect);
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c44a0
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MxRect32* MxRegionCursor::VTable0x24(MxRect32& p_rect)
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{
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MxRegionLeftRight* leftRight;
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if (m_leftRightCursor && m_leftRightCursor->Next(leftRight)) {
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MxRegionTopBottom* topBottom;
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m_topBottomCursor->Current(topBottom);
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if (topBottom->IntersectsWith(p_rect) && leftRight->IntersectsWith(p_rect)) {
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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m_rect->Intersect(p_rect);
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}
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else
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FUN_100c4a20(p_rect);
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}
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else
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FUN_100c4a20(p_rect);
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c4590
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MxRect32* MxRegionCursor::VTable0x2c(MxRect32& p_rect)
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{
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MxRegionLeftRight* leftRight;
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if (m_leftRightCursor && m_leftRightCursor->Prev(leftRight)) {
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MxRegionTopBottom* topBottom;
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m_topBottomCursor->Current(topBottom);
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if (topBottom->IntersectsWith(p_rect) && leftRight->IntersectsWith(p_rect)) {
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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m_rect->Intersect(p_rect);
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}
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else
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FUN_100c4b50(p_rect);
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}
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else
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FUN_100c4b50(p_rect);
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return m_rect;
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}
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// FUNCTION: LEGO1 0x100c4680
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void MxRegionCursor::Reset()
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{
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if (m_rect) {
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delete m_rect;
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m_rect = NULL;
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}
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m_topBottomCursor->Reset();
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if (m_leftRightCursor) {
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delete m_leftRightCursor;
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m_leftRightCursor = NULL;
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}
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}
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// FUNCTION: LEGO1 0x100c46c0
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void MxRegionCursor::FUN_100c46c0(MxRegionLeftRightList& p_leftRightList)
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{
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if (m_leftRightCursor)
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delete m_leftRightCursor;
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m_leftRightCursor = new MxRegionLeftRightListCursor(&p_leftRightList);
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}
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// FUNCTION: LEGO1 0x100c4980
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void MxRegionCursor::UpdateRect(MxS32 p_left, MxS32 p_top, MxS32 p_right, MxS32 p_bottom)
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{
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if (!m_rect)
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m_rect = new MxRect32;
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m_rect->SetLeft(p_left);
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m_rect->SetTop(p_top);
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m_rect->SetRight(p_right);
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m_rect->SetBottom(p_bottom);
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}
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// FUNCTION: LEGO1 0x100c4a20
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void MxRegionCursor::FUN_100c4a20(MxRect32& p_rect)
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{
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MxRegionTopBottom* topBottom;
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while (m_topBottomCursor->Next(topBottom)) {
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if (p_rect.GetBottom() <= topBottom->GetTop()) {
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Reset();
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return;
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}
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if (p_rect.GetTop() < topBottom->GetBottom()) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (m_leftRightCursor->Next(leftRight)) {
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if (p_rect.GetRight() <= leftRight->GetLeft())
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break;
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if (p_rect.GetLeft() < leftRight->GetRight()) {
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UpdateRect(
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leftRight->GetLeft(),
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topBottom->GetTop(),
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leftRight->GetRight(),
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topBottom->GetBottom()
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);
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m_rect->Intersect(p_rect);
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return;
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}
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}
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}
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}
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Reset();
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}
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// FUNCTION: LEGO1 0x100c4b50
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void MxRegionCursor::FUN_100c4b50(MxRect32& p_rect)
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{
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MxRegionTopBottom* topBottom;
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while (m_topBottomCursor->Prev(topBottom)) {
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if (topBottom->GetBottom() <= p_rect.GetTop()) {
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Reset();
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return;
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}
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if (topBottom->GetTop() < p_rect.GetBottom()) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (m_leftRightCursor->Prev(leftRight)) {
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if (leftRight->GetRight() <= p_rect.GetLeft())
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break;
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if (leftRight->GetLeft() < p_rect.GetRight()) {
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UpdateRect(
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leftRight->GetLeft(),
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topBottom->GetTop(),
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leftRight->GetRight(),
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topBottom->GetBottom()
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);
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m_rect->Intersect(p_rect);
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return;
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}
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}
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}
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}
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Reset();
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}
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