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https://github.com/isledecomp/isle.git
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ce686705f2
* LegoWorldList * Refactor list cursors * Add decomp markers for list cursors * Fix decomp markers * MxRegionListCursor edit to prevent accuracy drop * Better fix for MxRegionListCursor
36 lines
824 B
C++
36 lines
824 B
C++
#ifndef MXPRESENTERLIST_H
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#define MXPRESENTERLIST_H
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#include "mxlist.h"
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class MxPresenter;
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// VTABLE: LEGO1 0x100d62f0
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// class MxPtrList<MxPresenter>
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// VTABLE: LEGO1 0x100d6308
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// SIZE 0x18
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class MxPresenterList : public MxPtrList<MxPresenter> {
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public:
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virtual MxS8 Compare(MxPresenter*, MxPresenter*) override; // vtable+0x14
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};
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// VTABLE: LEGO1 0x100d6488
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// class MxListCursor<MxPresenter *>
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// VTABLE: LEGO1 0x100d6530
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// class MxPtrListCursor<MxPresenter>
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// VTABLE: LEGO1 0x100d6470
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class MxPresenterListCursor : public MxPtrListCursor<MxPresenter> {
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public:
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MxPresenterListCursor(MxPresenterList* p_list) : MxPtrListCursor<MxPresenter>(p_list){};
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};
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// VTABLE: LEGO1 0x100d6350
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// class MxCollection<MxPresenter *>
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// VTABLE: LEGO1 0x100d6368
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// class MxList<MxPresenter *>
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#endif // MXPRESENTERLIST_H
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