isle/LEGO1/lego/legoomni/include/towtrack.h
2024-12-13 19:20:03 +01:00

161 lines
4.3 KiB
C++

#ifndef TOWTRACK_H
#define TOWTRACK_H
#include "decomp.h"
#include "islepathactor.h"
#include "legostate.h"
class MxEndActionNotificationParam;
// VTABLE: LEGO1 0x100d7fd8
// SIZE 0x28
class TowTrackMissionState : public LegoState {
public:
TowTrackMissionState();
// FUNCTION: LEGO1 0x1004dfa0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00bc
return "TowTrackMissionState";
}
// FUNCTION: LEGO1 0x1004dfb0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
MxS16 GetHighScore(MxU8 p_actorId)
{
switch (p_actorId) {
case LegoActor::c_pepper:
return m_peHighScore;
case LegoActor::c_mama:
return m_maHighScore;
case LegoActor::c_papa:
return m_paHighScore;
case LegoActor::c_nick:
return m_niHighScore;
case LegoActor::c_laura:
return m_laHighScore;
default:
return 0;
}
}
// FUNCTION: BETA10 0x100f8530
void UpdateScore(ScoreColor p_score, MxS16 p_actorId)
{
switch (p_actorId) {
case LegoActor::c_pepper:
m_peScore = p_score;
if (m_peHighScore < p_score) {
m_peHighScore = p_score;
}
break;
case LegoActor::c_mama:
m_maScore = p_score;
if (m_maHighScore < p_score) {
m_maHighScore = p_score;
}
break;
case LegoActor::c_papa:
m_paScore = p_score;
if (m_paHighScore < p_score) {
m_paHighScore = p_score;
}
break;
case LegoActor::c_nick:
m_niScore = p_score;
if (m_niHighScore < p_score) {
m_niHighScore = p_score;
}
break;
case LegoActor::c_laura:
m_laScore = p_score;
if (m_laHighScore < p_score) {
m_laHighScore = p_score;
}
break;
}
}
// SYNTHETIC: LEGO1 0x1004e060
// TowTrackMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
MxLong m_startTime; // 0x0c
MxBool m_unk0x10; // 0x10
MxS16 m_peScore; // 0x12
MxS16 m_maScore; // 0x14
MxS16 m_paScore; // 0x16
MxS16 m_niScore; // 0x18
MxS16 m_laScore; // 0x1a
MxS16 m_peHighScore; // 0x1c
MxS16 m_maHighScore; // 0x1e
MxS16 m_paHighScore; // 0x20
MxS16 m_niHighScore; // 0x22
MxS16 m_laHighScore; // 0x24
};
// VTABLE: LEGO1 0x100d7ee0
// SIZE 0x180
class TowTrack : public IslePathActor {
public:
TowTrack();
~TowTrack() override;
// FUNCTION: LEGO1 0x1004c7c0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03b8
return "TowTrack";
}
// FUNCTION: LEGO1 0x1004c7d0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name);
}
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void UpdateState(float p_time) override; // vtable+0x70
MxLong HandleClick() override; // vtable+0xcc
MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4
MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param) override; // vtable+0xdc
void Exit() override; // vtable+0xe4
virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf0
void CreateState();
void FUN_1004dab0();
void ActivateSceneActions();
void StopActions();
void FUN_1004dbe0();
// SYNTHETIC: LEGO1 0x1004c950
// TowTrack::`scalar deleting destructor'
private:
void Leave();
void PlayFinalAnimation(IsleScript::Script p_objectId);
void FUN_1004dcb0(IsleScript::Script p_objectId);
void PlayAction(IsleScript::Script p_objectId);
undefined4 m_unk0x160; // 0x160
TowTrackMissionState* m_state; // 0x164
MxS16 m_unk0x168; // 0x168
MxS16 m_actorId; // 0x16a
MxS16 m_unk0x16c; // 0x16c
MxS16 m_unk0x16e; // 0x16e
IsleScript::Script m_lastAction; // 0x170
IsleScript::Script m_lastAnimation; // 0x174
MxFloat m_fuel; // 0x178
MxFloat m_time; // 0x17c
};
#endif // TOWTRACK_H