isle/LEGO1/lego/legoomni/include/radio.h
Christian Semmler cdf76754f7
Implement/match Radio, RadioState (#509)
* WIP RadioState

* WIP

* WIP

* Implement/match Radio/RadioState

* Fix naming

* Use sizeof
2024-01-30 19:57:20 +01:00

48 lines
1.1 KiB
C++

#ifndef RADIO_H
#define RADIO_H
#include "legocontrolmanager.h"
#include "mxactionnotificationparam.h"
#include "mxcore.h"
#include "radiostate.h"
// VTABLE: LEGO1 0x100d6d10
// SIZE 0x10
class Radio : public MxCore {
public:
Radio();
virtual ~Radio() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1002c8e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f328c
return "Radio";
}
// FUNCTION: LEGO1 0x1002c8f0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Radio::ClassName()) || MxCore::IsA(p_name);
}
void Initialize(MxBool p_und);
// SYNTHETIC: LEGO1 0x1002c970
// Radio::`scalar deleting destructor'
private:
RadioState* m_state; // 0x08
MxBool m_unk0x0c; // 0x0c
MxBool m_bgAudioPreviouslyEnabled; // 0x0d
void CreateRadioState();
void Play();
void Stop();
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleNotification17(LegoControlManagerEvent& p_param);
};
#endif // RADIO_H