isle/LEGO1/omni/include/mxvideoparam.h
Anonymous Maarten 5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00

43 lines
1.3 KiB
C++

#ifndef MXVIDEOPARAM_H
#define MXVIDEOPARAM_H
#include "compat.h"
#include "mxpalette.h"
#include "mxrect32.h"
#include "mxtypes.h"
#include "mxvariabletable.h"
#include "mxvideoparamflags.h"
#include <ddraw.h>
// SIZE 0x24
class MxVideoParam {
public:
MxVideoParam();
MxVideoParam(MxVideoParam& p_videoParam);
__declspec(dllexport)
MxVideoParam(MxRect32& p_rect, MxPalette* p_palette, MxULong p_backBuffers, MxVideoParamFlags& p_flags);
MxVideoParam& operator=(const MxVideoParam& p_videoParam);
~MxVideoParam();
void SetDeviceName(char* p_deviceId);
inline MxVideoParamFlags& Flags() { return m_flags; }
inline void SetPalette(MxPalette* p_palette) { this->m_palette = p_palette; }
inline void SetBackBuffers(MxU32 p_backBuffers) { this->m_backBuffers = p_backBuffers; }
inline MxRect32& GetRect() { return this->m_rect; }
inline MxPalette* GetPalette() { return this->m_palette; }
inline MxU32 GetBackBuffers() { return this->m_backBuffers; }
inline char* GetDeviceName() { return this->m_deviceId; }
private:
MxRect32 m_rect; // 0x00
MxPalette* m_palette; // 0x10
MxU32 m_backBuffers; // 0x14
MxVideoParamFlags m_flags; // 0x18
int m_unk0x1c; // 0x1c
char* m_deviceId; // 0x20
};
#endif // MXVIDEOPARAM_H