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bee101b1f4
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
#ifndef MXDIRECT3D_H
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#define MXDIRECT3D_H
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#include "decomp.h"
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#include "mxdirectdraw.h"
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#include "mxdirectxinfo.h"
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#include "mxstl/stlcompat.h"
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#include <d3d.h>
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// VTABLE: LEGO1 0x100db800
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// SIZE 0x894
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class MxDirect3D : public MxDirectDraw {
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public:
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MxDirect3D();
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~MxDirect3D() override;
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BOOL Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount
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) override; // vtable+0x04
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void Destroy() override; // vtable+0x08
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void DestroyButNotDirectDraw() override; // vtable+0x0c
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MxAssignedDevice* AssignedDevice() { return this->m_assignedDevice; }
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IDirect3D2* Direct3D() { return this->m_pDirect3d; }
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IDirect3DDevice2* Direct3DDevice() { return this->m_pDirect3dDevice; }
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BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, Direct3DDeviceInfo* p_device);
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protected:
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BOOL D3DCreate();
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BOOL D3DSetMode();
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int ZBufferDepth(MxAssignedDevice* p_assignedDevice);
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// SYNTHETIC: LEGO1 0x1009b120
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// MxDirect3D::`scalar deleting destructor'
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private:
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MxAssignedDevice* m_assignedDevice; // 0x880
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IDirect3D2* m_pDirect3d; // 0x884
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IDirect3DDevice2* m_pDirect3dDevice; // 0x888
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BOOL m_bTexturesDisabled; // 0x88c
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undefined4 m_unk0x890; // 0x890
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};
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#endif // MXDIRECT3D_H
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