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https://github.com/isledecomp/isle.git
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e4e0f4e4d3
* Implement/match Motocycle, consistent notification names * Format * Fix * Fix return types * Fix return type * Fix annotations * Rename function
114 lines
2.6 KiB
C++
114 lines
2.6 KiB
C++
#ifndef LEGOPATHSTRUCT_H
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#define LEGOPATHSTRUCT_H
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#include "decomp.h"
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#include "mxatom.h"
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#include "mxnotificationparam.h"
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#include "mxtypes.h"
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class LegoPathActor;
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class LegoWorld;
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// VTABLE: LEGO1 0x100d6230
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// SIZE 0x10
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class LegoPathStructNotificationParam : public MxNotificationParam {
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public:
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LegoPathStructNotificationParam(NotificationId p_type, MxCore* p_sender, MxU8 p_trigger, MxS16 p_data)
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: MxNotificationParam()
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{
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m_type = p_type;
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m_sender = p_sender;
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m_data = p_data;
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m_trigger = p_trigger;
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}
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// FUNCTION: LEGO1 0x1001bac0
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MxNotificationParam* Clone() const override
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{
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return new LegoPathStructNotificationParam(m_type, m_sender, m_trigger, m_data);
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} // vtable+0x04
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inline MxU8 GetTrigger() { return m_trigger; }
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inline MxS16 GetData() { return m_data; }
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protected:
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MxS16 m_data; // 0x0c
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MxU8 m_trigger; // 0x0e
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};
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// VTABLE: LEGO1 0x100d7d9c
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// SIZE 0x0c
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struct LegoPathStructBase {
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public:
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enum {
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c_bit1 = 0x01 << 24,
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c_bit2 = 0x02 << 24,
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c_bit3 = 0x04 << 24,
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c_bit4 = 0x08 << 24,
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c_bit5 = 0x10 << 24,
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c_bit6 = 0x20 << 24,
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c_bit7 = 0x40 << 24
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};
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LegoPathStructBase() : m_name(NULL), m_flags(0) {}
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// FUNCTION: LEGO1 0x10047420
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virtual ~LegoPathStructBase()
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{
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if (m_name != NULL) {
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delete[] m_name;
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}
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}
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char* m_name; // 0x04
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MxU32 m_flags; // 0x08
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};
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// VTABLE: LEGO1 0x100d7da0
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// SIZE 0x14
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class LegoPathStruct : public LegoPathStructBase {
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public:
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enum Trigger {
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c_camAnim = 'C',
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c_d = 'D',
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c_e = 'E',
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c_g = 'G',
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c_h = 'H',
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c_music = 'M',
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c_s = 'S',
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c_w = 'W'
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};
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// FUNCTION: LEGO1 0x100473a0
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LegoPathStruct() : m_world(NULL) {}
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// FUNCTION: LEGO1 0x10047470
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~LegoPathStruct() override {}
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virtual void HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data); // vtable+0x04
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inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
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inline void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
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private:
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MxBool HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data, MxBool p_bool);
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void FUN_1001bc40(const char* p_name, MxU32 p_data, MxBool p_bool);
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void PlayMusic(MxBool p_direction, MxU32 p_data);
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LegoWorld* m_world; // 0x0c
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MxAtomId m_atomId; // 0x10
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};
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// SYNTHETIC: LEGO1 0x1001bb80
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// LegoPathStructNotificationParam::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1001bbf0
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// LegoPathStructNotificationParam::~LegoPathStructNotificationParam
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// SYNTHETIC: LEGO1 0x10047440
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// LegoPathStructBase::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10047890
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// LegoPathStruct::`vector deleting destructor'
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#endif // LEGOPATHSTRUCT_H
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