mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
9e686e2a87
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed
.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#ifndef VIEWROI_H
|
|
#define VIEWROI_H
|
|
|
|
#include "decomp.h"
|
|
#include "realtime/orientableroi.h"
|
|
#include "tgl/tgl.h"
|
|
#include "viewlodlist.h"
|
|
|
|
/*
|
|
ViewROI objects represent view objects, collections of view objects,
|
|
etc. Basically, anything which can be placed in a scene and manipilated
|
|
by the view manager is a ViewROI.
|
|
*/
|
|
|
|
// VTABLE: LEGO1 0x100dbe70
|
|
// SIZE 0xe0
|
|
class ViewROI : public OrientableROI {
|
|
public:
|
|
inline ViewROI(Tgl::Renderer* pRenderer, ViewLODList* lodList)
|
|
{
|
|
SetLODList(lodList);
|
|
geometry = pRenderer->CreateGroup();
|
|
}
|
|
inline ~ViewROI() override
|
|
{
|
|
// SetLODList() will decrease refCount of LODList
|
|
SetLODList(0);
|
|
delete geometry;
|
|
}
|
|
inline void SetLODList(ViewLODList* lodList)
|
|
{
|
|
// ??? inherently type unsafe - kind of... because, now, ROI
|
|
// does not expose SetLODs() ...
|
|
// solution: create pure virtual LODListBase* ROI::GetLODList()
|
|
// and let derived ROI classes hold the LODList
|
|
|
|
if (m_lods) {
|
|
reinterpret_cast<ViewLODList*>(m_lods)->Release();
|
|
}
|
|
|
|
m_lods = lodList;
|
|
|
|
if (m_lods) {
|
|
reinterpret_cast<ViewLODList*>(m_lods)->AddRef();
|
|
}
|
|
}
|
|
float IntrinsicImportance() const override; // vtable+0x04
|
|
void VTable0x1c() override; // vtable+0x1c
|
|
void SetLocalTransform(const Matrix4& p_transform) override; // vtable+0x20
|
|
void VTable0x24(const MxMatrix& p_transform) override; // vtable+0x24
|
|
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
|
|
virtual Tgl::Group* GetGeometry(); // vtable+0x30
|
|
|
|
static undefined SetUnk101013d8(undefined p_flag);
|
|
|
|
protected:
|
|
Tgl::Group* geometry;
|
|
void UpdateWorldData(const MxMatrix& parent2world) override;
|
|
};
|
|
|
|
// SYNTHETIC: LEGO1 0x100aa250
|
|
// ViewROI::`scalar deleting destructor'
|
|
|
|
#endif // VIEWROI_H
|