mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-30 03:26:12 -05:00
deaed23e41
* Implement Helicopter * Fix names * Fix some issues * Disable warning --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
38 lines
961 B
C++
38 lines
961 B
C++
#ifndef LEGOANIMATIONMANAGER_H
|
|
#define LEGOANIMATIONMANAGER_H
|
|
|
|
#include "mxcore.h"
|
|
|
|
// VTABLE: LEGO1 0x100d8c18
|
|
// SIZE 0x500
|
|
class LegoAnimationManager : public MxCore {
|
|
public:
|
|
LegoAnimationManager();
|
|
virtual ~LegoAnimationManager() override; // vtable+0x0
|
|
|
|
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
|
|
virtual MxResult Tickle() override; // vtable+0x8
|
|
|
|
// FUNCTION: LEGO1 0x1005ec80
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// GLOBAL: LEGO1 0x100f7508
|
|
return "LegoAnimationManager";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005ec90
|
|
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
|
|
}
|
|
|
|
void FUN_1005f6d0(MxBool);
|
|
void FUN_10064670(MxBool);
|
|
|
|
__declspec(dllexport) static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
|
|
|
|
private:
|
|
void Init();
|
|
};
|
|
|
|
#endif // LEGOANIMATIONMANAGER_H
|