mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
4c9e138cbf
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
32 lines
534 B
C++
32 lines
534 B
C++
#include "realtimeview.h"
|
|
|
|
// 0x10101048
|
|
float g_userMaxLod = 3.6f;
|
|
|
|
// 0x1010104c
|
|
float g_partsThreshold = 1000.0f;
|
|
|
|
// OFFSET: LEGO1 0x100a5e00
|
|
float RealtimeView::GetUserMaxLOD()
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100a5e10
|
|
float RealtimeView::GetPartsThreshold()
|
|
{
|
|
return g_partsThreshold;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100a5de0
|
|
void RealtimeView::SetUserMaxLOD(float p_lod)
|
|
{
|
|
g_userMaxLod = p_lod;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100a5df0
|
|
void RealtimeView::SetPartsThreshold(float p_threshold)
|
|
{
|
|
g_partsThreshold = p_threshold;
|
|
}
|