isle/LEGO1/mxvideomanager.h
Cydra 07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

---------

Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00

34 lines
682 B
C++

#ifndef MXVIDEOMANAGER_H
#define MXVIDEOMANAGER_H
#include "mxunknown100dc6b0.h"
#include "mxvideoparam.h"
// VTABLE 0x100dc810
// SIZE 0x64
class MxVideoManager : public MxUnknown100dc6b0
{
public:
virtual ~MxVideoManager();
virtual long Tickle(); // vtable+0x8
__declspec(dllexport) void InvalidateRect(MxRect32 &);
__declspec(dllexport) virtual long RealizePalette(MxPalette *); // vtable+0x30
MxVideoManager();
int Init();
inline MxVideoParam& GetVideoParam() { return this->m_videoParam; }
private:
MxVideoParam m_videoParam;
int m_unk50;
LPDIRECTDRAWSURFACE m_unk54;
void* m_unk58;
int m_unk5c;
MxBool m_unk60;
};
#endif // MXVIDEOMANAGER_H