isle/LEGO1/mxbitmap.h
itsmattkc 4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00

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C++

#ifndef MXBITMAP_H
#define MXBITMAP_H
#include "mxpalette.h"
class MxBitmap
{
public:
__declspec(dllexport) MxBitmap();
__declspec(dllexport) virtual ~MxBitmap();
__declspec(dllexport) virtual MxPalette *CreatePalette();
__declspec(dllexport) virtual long Read(const char *);
};
#endif // MXBITMAP_H