isle/LEGO1/mxrect32.h
Christian Semmler 124a5ddaa3
isle: Accuracy improvements (#27)
* Isle::Isle 100% accuracy

* Isle::~Isle 100%

* improve accuracy of ReadReg functions

* refactor

* fix Isle::ReadRegBool

* fix Isle::ReadRegInt

* empty commit to reset GH action

* fix Isle::SetupLegoOmni
2023-06-21 00:30:46 -07:00

21 lines
329 B
C++

#ifndef MXRECT32_H
#define MXRECT32_H
class MxRect32
{
public:
MxRect32(int p_left, int p_top, int p_right, int p_bottom)
{
this->m_left = p_left;
this->m_top = p_top;
this->m_right = p_right;
this->m_bottom = p_bottom;
}
int m_left;
int m_top;
int m_right;
int m_bottom;
};
#endif // MXRECT32_H