mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
fa8e4523bd
* match Isle::Tick and FindExistingInstance * add offset comments * inline Isle::Tick * move inline MxDSObject, remove mx.cpp
26 lines
568 B
C++
26 lines
568 B
C++
#ifndef DEFINE_H
|
|
#define DEFINE_H
|
|
|
|
#include <Windows.h>
|
|
|
|
class Isle;
|
|
|
|
extern Isle *g_isle;
|
|
extern int g_closed;
|
|
// 0x4101c4
|
|
#define WNDCLASS_NAME "Lego Island MainNoM App"
|
|
// 0x4101dc
|
|
#define WINDOW_TITLE "LEGO\xAE"
|
|
extern unsigned char g_mousedown;
|
|
extern unsigned char g_mousemoved;
|
|
extern RECT g_windowRect;
|
|
extern int g_rmDisabled;
|
|
extern int g_waitingForTargetDepth;
|
|
extern int g_targetWidth;
|
|
extern int g_targetHeight;
|
|
extern unsigned int g_targetDepth;
|
|
extern int g_reqEnableRMDevice;
|
|
extern int g_startupDelay;
|
|
extern long g_lastFrameTime;
|
|
|
|
#endif // DEFINE_H
|