isle/LEGO1/lego/legoomni/include/legocameralocations.h
Christian Semmler 18377c2f1f
Implement/match LegoNavController::UpdateCameraLocation (#713)
* Implement/match LegoNavController::UpdateCameraLocation

* Add size assert
2024-03-23 17:10:12 +01:00

31 lines
824 B
C

#ifndef LEGOCAMERALOCATIONS_H
#define LEGOCAMERALOCATIONS_H
#include "decomp.h"
#include "mxtypes.h"
// SIZE 0x60
struct LegoCameraLocation {
MxU32 m_index; // 0x00
const char* m_name; // 0x04
float m_position[3]; // 0x08
float m_direction[3]; // 0x14
float m_up[3]; // 0x20
const char* m_edgeName; // 0x2c
undefined4 m_unk0x30; // 0x30
float m_unk0x34; // 0x34
undefined4 m_unk0x38; // 0x38
float m_unk0x3c; // 0x3c
undefined4 m_unk0x40; // 0x40
undefined4 m_unk0x44; // 0x44
undefined4 m_unk0x48; // 0x48
undefined4 m_unk0x4c; // 0x4c
undefined4 m_unk0x50; // 0x50
undefined4 m_unk0x54; // 0x54
undefined4 m_unk0x58; // 0x58
undefined4 m_unk0x5c; // 0x5c
};
extern LegoCameraLocation g_cameraLocations[70];
#endif // LEGOCAMERALOCATIONS_H