isle/LEGO1/lego/legoomni/include/jukebox.h

52 lines
1.4 KiB
C++

#ifndef JUKEBOX_H
#define JUKEBOX_H
#include "decomp.h"
#include "jukebox_actions.h"
#include "jukeboxstate.h"
#include "jukeboxw_actions.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d8958
// SIZE 0x104
class JukeBox : public LegoWorld {
public:
JukeBox();
~JukeBox() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005d6f0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f02cc
return "JukeBox";
}
// FUNCTION: LEGO1 0x1005d700
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JukeBox::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool VTable0x64() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1005d810
// JukeBox::`scalar deleting destructor'
private:
MxBool HandleClick(LegoControlManagerEvent& p_param);
LegoGameState::Area m_destLocation; // 0xf8
JukeBoxState* m_state; // 0xfc
undefined2 m_unk0x100; // 0x100
};
#endif // JUKEBOX_H