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bcdddd4c7e
* Pad all single-digit hexadecimal values with zero * One more fix
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#ifndef POLICE_H
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#define POLICE_H
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#include "decomp.h"
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#include "legoworld.h"
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#include "mxdsaction.h"
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#include "policestate.h"
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#include "radio.h"
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// VTABLE: LEGO1 0x100d8a80
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// SIZE 0x110
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// Radio at 0xf8
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class Police : public LegoWorld {
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public:
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Police();
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virtual ~Police() override; // vtable+0x00
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x1005e1e0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0450
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return "Police";
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}
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// FUNCTION: LEGO1 0x1005e1f0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name);
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}
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void ReadyWorld() override; // vtable+0x50
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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// SYNTHETIC: LEGO1 0x1005e300
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// Police::`scalar deleting destructor'
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private:
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Radio m_radio; // 0xf8
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PoliceState* m_policeState; // 0x108
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undefined4 m_unk0x10c; // 0x10c
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};
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#endif // POLICE_H
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