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* Add ncc tool * Add symlink * Fixes * Try this * Try this * Try this * Try this * Add include path * Update style * Update style * Add more rules * Fix style * Update styles * Fix name parameter * Fix MxParam p * Fix m_unk0x pattern * Allow 4 digits for relative hex * Add missing offset * Fix some parameters * Fix some vtables * Fix more vtables * Update rules, fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * Fix last issue * Update readme * Update readme * Update CONTRIBUTING.md * Fix annotations * Rename * Update CONTRIBUTING.md * Update README.md
42 lines
981 B
C++
42 lines
981 B
C++
#include "mxtimer.h"
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#include <windows.h>
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// GLOBAL: LEGO1 0x10101414
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MxLong MxTimer::g_lastTimeCalculated = 0;
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// GLOBAL: LEGO1 0x10101418
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MxLong MxTimer::g_lastTimeTimerStarted = 0;
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// FUNCTION: LEGO1 0x100ae060
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MxTimer::MxTimer()
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{
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this->m_isRunning = FALSE;
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m_startTime = timeGetTime();
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// yeah this is somehow what the asm is
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g_lastTimeCalculated = m_startTime;
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}
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// FUNCTION: LEGO1 0x100ae140
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MxLong MxTimer::GetRealTime()
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{
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MxTimer::g_lastTimeCalculated = timeGetTime();
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return MxTimer::g_lastTimeCalculated - this->m_startTime;
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}
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// FUNCTION: LEGO1 0x100ae160
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void MxTimer::Start()
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{
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g_lastTimeTimerStarted = this->GetRealTime();
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this->m_isRunning = TRUE;
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}
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// FUNCTION: LEGO1 0x100ae180
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void MxTimer::Stop()
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{
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MxLong elapsed = this->GetRealTime();
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MxLong startTime = elapsed - MxTimer::g_lastTimeTimerStarted;
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this->m_isRunning = FALSE;
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// this feels very stupid but it's what the assembly does
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this->m_startTime = this->m_startTime + startTime - 5;
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}
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