isle/LEGO1/mxregion.h
Christian Semmler bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00

72 lines
1.5 KiB
C++

#ifndef MXREGION_H
#define MXREGION_H
#include "decomp.h"
#include "mxcore.h"
#include "mxrect32.h"
#include "mxregionlist.h"
// SIZE 0x0c
struct MxRegionTopBottom {
MxRegionTopBottom(MxRect32& p_rect);
MxRegionTopBottom(MxS32 p_top, MxS32 p_bottom);
MxRegionTopBottom* Clone();
void FUN_100c5280(MxS32 p_left, MxS32 p_right);
MxBool FUN_100c57b0(MxRect32& p_rect);
inline MxS32 GetTop() { return m_top; }
inline MxS32 GetBottom() { return m_bottom; }
inline void SetTop(MxS32 p_top) { m_top = p_top; }
inline void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; }
friend class MxRegionList;
private:
MxS32 m_top;
MxS32 m_bottom;
MxRegionLeftRightList* m_leftRightList;
};
// SIZE 0x08
struct MxRegionLeftRight {
MxRegionLeftRight(MxS32 p_left, MxS32 p_right)
{
m_left = p_left;
m_right = p_right;
}
MxRegionLeftRight* Clone() { return new MxRegionLeftRight(m_left, m_right); }
inline MxS32 GetLeft() { return m_left; }
inline MxS32 GetRight() { return m_right; }
inline void SetLeft(MxS32 p_left) { m_left = p_left; }
inline void SetRight(MxS32 p_right) { m_right = p_right; }
private:
MxS32 m_left;
MxS32 m_right;
};
// VTABLE: LEGO1 0x100dcae8
// SIZE 0x1c
class MxRegion : public MxCore {
public:
MxRegion();
virtual ~MxRegion() override;
virtual void Reset();
virtual void VTable0x18(MxRect32& p_rect);
virtual MxBool VTable0x1c(MxRect32& p_rect);
virtual MxBool VTable0x20();
inline MxRect32& GetRect() { return this->m_rect; }
private:
MxRegionList* m_list;
MxRect32 m_rect;
};
#endif // MXREGION_H